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iOS 26: iPhone will not power on stuck on battery screen
I set iOS 26 to install overnight, put my iPhone 16 Pro on the MagSafe charger, watched it charge just fine, and went to sleep. When I woke up the iPhone showed the “plug into power” dead battery screen. I took it off MagSafe and put it back on. A half hour later the phone was warm but still wouldn’t power on, just showed the battery screen with a little red in it. I took it off MagSafe and plugged it into my iPad charging brick with USB cable to give it more power, still it did not turn on. I tried holding all the buttons to try to force a restart but didn’t work. For anyone else encountering this, do this to enter DFU mode and restore it. I had to do it a few times before I got the timing right. Plug into your Mac and open Finder (or apparently a PC with Apple Devices or iTunes) Press and quickly release volume up Press and quickly release volume down Press and hold right side button When the battery disappears and screen goes black, hold volume down and continue holding side button After a couple seconds release the side button and continue holding volume down A prompt to allow connecting to the iPhone should appear after a couple seconds, click Allow, and it’ll say the iPhone entered DFU mode - proceed to restore the firmware
3
3
458
Jun ’25
[DS-U4B1][EVT1]No image output from DP Port after sleep/wake-up.
Problem Description When the Type-C port is connected to an ASUS ROG Swift OLED PG32UCDM monitor set to 3840×2160 @ 120 Hz, and the DP port is connected to a Samsung U28E590D monitor set to 3840×2160 @ 60 Hz, the DP port shows no response and no video output after the system wakes from sleep. The DP monitor is not detected. Reproduction Steps Apple MacBook Pro (14-inch ,2024) connect the DP port to Samsung U28E590D and set the resolution to 3840×2160 @ 60 Hz. Connect the Type-C port to ASUS ROG Swift OLED PG32UCDM and set the resolution to 3840×2160 @ 120 Hz. Put the platform into sleep mode, then wake it up. After wake-up, the DP port has no response and no video output. Bug Description When the Type-C port is connected to an ASUS ROG Swift OLED PG32UCDM at 3840×2160 @ 120 Hz, and the DP port is connected to a Samsung U28E590D at 3840×2160 @ 60 Hz, the DP port fails to output video after system sleep and wake-up, and the monitor is not detected.
3
0
223
Jan ’26
Following up on Feedback Assistant reports
I have filed 27 bug reports against macOS using Feedback Assistant and none have had any sort of follow-up. I'm wondering if anyone at Apple looks at these reports? A few of these involve accessibility features that are not working (for example: speak announcements doesn't work -- and yes, my feedback is much more detailed than "doesn't work"). I would have thought issues with accessibility would be a high priority for Apple to fix quickly. Another report is that Grapher uses black text on dark gray making it very difficult to see the formula you enter. This should be a one-line code fix. These two, and 25 other bug reports have seemingly been ignored. Several of these reports indicate more than 10 similar reports, yet go unfixed. Leading me back to my opening question -- does anyone at Apple read these reports? I'd like to think I'm helping Apple to deliver a more perfect product but I feel like I'm wasting my time writing detailed bug reports. Is there another way to bring these to Apple's attention?
3
2
611
1w
About posting app in iOS and MacOS
Hi all, Well Im about to publish an app for iOS and the process is almost done but I don't know how is it to publish the same for MacOS, I mean, I can generate the app file from my engine (Unity) and even run it, but from there what are the steps? do we need to pass this to Xcode too? if so please direct me to where its explained because I couldn't find it, thanks a lot for any help
3
0
96
Jun ’25
The proximity sensor works abnormal in some devices.
Steps to Reproduce make an outbound call cover the sensor Actual Behavior the screen won't go dark device iOS Result iphone15 17 Pass iphone14p 18.0.1 Pass iphoneXs_pro max 18.1.1 Pass iphone13pro max 18.2.1 Pass iphone16pro 18.2 Fail iphone15pro max 18.3 Fail iphone12 pro max 18.3 Fail ps: Skype has the same probelm Seems like this issue only happens on iOS18.2+ on some devices, so is there a bug for this?
3
0
378
Apr ’25
IOS 26.1 Issue
When I updated IOS 26.1, When someone call me over voice call phone kept vibrating after call has been picked for 15 sec. Can you please check what’s the issue
3
1
914
Nov ’25
iOS 26 Developer Beta Issues
Hi, I’ve recently installed the iOS 26 DB, and I’m experiencing heating issues on my iPhone. Is there a fix to this? Also, is it a bug or a feature, that I can’t remove certain sections in the Photos app rather than rearranging them. Pls lemme know. Thanks.
3
0
300
Jun ’25
Unable to select 4K resolution on Sharp 8TC60DWTX (8K) display.
Problem description: Connected to a Sharp 8TC60DWTX (8K) display, but unable to select 4K resolution Setup Condition Apple MacBook Pro 16-inch M4 Max Sharp 8TC60DWTX (8K) 3.Duplicate Procedure After connecting to 8K MNT and select 4K solution, it still display as 8K. Vendor analysis: 8K60 shows no image; switching to 30 Hz works normally → After analysis, we found that the 8K60 timing output from the MacBook is incorrect. The horizontal blanking (H-CBlanking) is too small to accommodate the audio data, so the RTD2191E does not output video to the monitor. → This issue does not occur on Windows platforms, confirming that this is a host-side issue.
3
0
285
Jan ’26
[CarPlay] CPNowPlayingTemplate not being accepted when being passed to pushTemplate:animated:completion
Hey team, I have an app in CarPlay where i was pushing the CPNowPlayingTemplate as follows: self.interfaceController.pushTemplate(CPNowPlayingTemplate.shared(), animated: true) This used to work perfectly, but suddenly I have started to get this error NSInvalidArgumentException: Unsupported object <CPNowPlayingTemplate: 0x119a0b5c0> <identifier: 6EE4E5A9-B1FB-4341-A485-78D7DDEBD8D0, userInfo: (null), tabTitle: (null), tabImage: (null), showsTabBadge: 0> passed to pushTemplate:animated:completion:. Allowed classes: {( CPActionSheetTemplate, CPAlertTemplate, CPVoiceControlTemplate, CPTabBarTemplate, CPListTemplate, CPInformationTemplate, CPContactTemplate, CPMapTemplate, CPGridTemplate, CPSearchTemplate )} How is this possible? Even on Apple docs, it says to pushTemplate Refer https://developer.apple.com/download/files/CarPlay-Developer-Guide.pdf https://developer.apple.com/documentation/carplay/cpnowplayingtemplate/
3
0
913
Dec ’25
Brightness slider UI bug when long-pressed in iOS 26
Hi! I found a UI bug in iOS 26.0 (23A5276f). When you swipe down from the top right to open Control Center and adjust brightness using the slider, everything looks normal. However, if you long-press the brightness slider, the brightness knob detaches from the base. The button becomes smaller while the frame remains the same, making the UI asymmetrical and misaligned. This happens consistently and is clearly a layout issue.
3
0
94
Jun ’25
How Should a Beginner Properly Start iOS Development? Seeking Advice from Experienced Developers
Hello everyone, I'm a 2nd-year Computer Science student who's excited to dive into iOS development, and I'd really appreciate some guidance from the experienced developers in this community. MY CURRENT BACKGROUND I have a solid foundation in programming fundamentals through my university coursework (data structures, algorithms, OOP concepts), and I'm familiar with general software development principles. However, iOS development is entirely new territory for me, and I want to make sure I start on the right foot. WHAT I'M LOOKING TO UNDERSTAND Learning Path & Technologies Should I start with UIKit or SwiftUI? I've heard conflicting opinions about this How important is it to learn Objective-C in 2025, or should I focus solely on Swift? Are there any foundational Apple frameworks I should prioritize learning early on? Roadmap & Structured Learning Is there a recommended roadmap or learning sequence I should follow? What skills/topics should I master before moving to more advanced concepts? Should I learn iOS development in a linear fashion, or is it better to learn as I build projects? Are there any official Apple learning paths or certifications worth pursuing? Common Mistakes to Avoid What are the most common pitfalls beginners face when starting iOS development? Are there any bad habits or patterns I should consciously avoid from day one? What misconceptions did you have as a beginner that you wish someone had corrected earlier? Project-Based Learning What types of projects would you recommend for someone at my level? Should I build several small apps or focus on one comprehensive project? At what point should I start contributing to open-source iOS projects? Best Practices & Design Patterns Which iOS-specific design patterns (MVC, MVVM, etc.) should I learn first? How can I develop good habits around memory management and app architecture from the beginning? What resources do you recommend for learning iOS best practices, not just syntax? Apple Ecosystem & Tools Beyond Xcode, what tools should be in my toolkit? How important is it to learn about TestFlight, Instruments, and other Apple developer tools early on? Should I get comfortable with CocoaPods/SPM from the start, or wait until I'm more experienced? MY GOALS My goal is to build a solid foundation over the next 6-8 months, create a few portfolio-worthy apps and pursuing iOS development as a career path after graduation. SPECIFIC QUESTIONS How many hours per week would you recommend dedicating to learning iOS development while managing university coursework? What's the best way to stay updated with Apple's annual changes and new frameworks? When should I start thinking about publishing apps to the App Store? Are there any mentorship programs or communities specifically for beginner iOS developers you'd recommend? I know this is a lot of questions, but I genuinely want to learn the right way rather than picking up bad habits I'll have to unlearn later. Any advice, resources, or personal experiences you're willing to share would be incredibly valuable to me. Thank you in advance for taking the time to help a beginner. I'm committed to putting in the work and learning properly!
3
0
292
Oct ’25
spcData payload (fairplay.cer) for FairPlay key server
We're sending the spcData payload to our fairplay key server (version 5.1) with the base64 encoded string of our fairPlay.cer that was downloaded from our developer portal and we're getting a spcVersionErr (-42580) for the spc version. The value that is being received by the key server seems to be 813827283 when it should be either 1 (base_constants.SPCVersion.v1.rawValue) or 2 (base_constant.SPCVersion.v2.rawValue). We're assuming we're encoding the fairplay.cer incorrectly. Any insight from anybody would be appreciated.
3
0
567
3w
USB audio/midi interface with OS 26 Tahoe
The first Beta install stopped recognizing a Yamaha USB audio interface. The next two installs brought the recognition back. The last Beta install doesn't recognize the interface completely. The midi implementation works but the audio implementation isn't recognized in Audio/Midi setup. This might be something to look at in the next Beta release or something audio interface venders should look at in their next driver release.
3
0
559
Sep ’25
Problems With Car Connectivity
The latest Beta update 18.5.4 has caused connectivity problems with my car (Skoda Enyaq) whereby there is no connection via Bluetooth or the cars internal WiFi. Also contacts will not download to the care which is very frustrating.
3
0
82
Apr ’25
Swift Student Challenge environment selection question (iOS 26)
Hello, I recently submitted my Swift Student Challenge app playground and realized after submission that I accidentally selected Swift Playgrounds as the software to run it, instead of Xcode 26 or later. My project builds and runs successfully in Xcode 26 using the iOS 26 SDK and simulator. However, when opening the same .swiftpm project in the Swift Playgrounds app on iPad, it does not compile because Swift Playgrounds currently only supports up to iOS 18 SDK and does not support iOS 26 APIs. The submission itself is complete, builds correctly in Xcode, and was submitted before the deadline. The incorrect selection of Swift Playgrounds was an honest mistake during the submission process. I wanted to ask whether reviewers are able to run the submission using Xcode 26 in cases like this, or if there is anything I should do. Thank you very much for your time.
3
0
398
4w
Cancelled In App Subscriptions
one of my app users cancelled the subscription from settings. After that, she tried to buy the subscription from app which she could not as I receive same transaction id and previous exp date.
Replies
3
Boosts
0
Views
312
Activity
Jan ’26
iOS 26: iPhone will not power on stuck on battery screen
I set iOS 26 to install overnight, put my iPhone 16 Pro on the MagSafe charger, watched it charge just fine, and went to sleep. When I woke up the iPhone showed the “plug into power” dead battery screen. I took it off MagSafe and put it back on. A half hour later the phone was warm but still wouldn’t power on, just showed the battery screen with a little red in it. I took it off MagSafe and plugged it into my iPad charging brick with USB cable to give it more power, still it did not turn on. I tried holding all the buttons to try to force a restart but didn’t work. For anyone else encountering this, do this to enter DFU mode and restore it. I had to do it a few times before I got the timing right. Plug into your Mac and open Finder (or apparently a PC with Apple Devices or iTunes) Press and quickly release volume up Press and quickly release volume down Press and hold right side button When the battery disappears and screen goes black, hold volume down and continue holding side button After a couple seconds release the side button and continue holding volume down A prompt to allow connecting to the iPhone should appear after a couple seconds, click Allow, and it’ll say the iPhone entered DFU mode - proceed to restore the firmware
Replies
3
Boosts
3
Views
458
Activity
Jun ’25
[DS-U4B1][EVT1]No image output from DP Port after sleep/wake-up.
Problem Description When the Type-C port is connected to an ASUS ROG Swift OLED PG32UCDM monitor set to 3840×2160 @ 120 Hz, and the DP port is connected to a Samsung U28E590D monitor set to 3840×2160 @ 60 Hz, the DP port shows no response and no video output after the system wakes from sleep. The DP monitor is not detected. Reproduction Steps Apple MacBook Pro (14-inch ,2024) connect the DP port to Samsung U28E590D and set the resolution to 3840×2160 @ 60 Hz. Connect the Type-C port to ASUS ROG Swift OLED PG32UCDM and set the resolution to 3840×2160 @ 120 Hz. Put the platform into sleep mode, then wake it up. After wake-up, the DP port has no response and no video output. Bug Description When the Type-C port is connected to an ASUS ROG Swift OLED PG32UCDM at 3840×2160 @ 120 Hz, and the DP port is connected to a Samsung U28E590D at 3840×2160 @ 60 Hz, the DP port fails to output video after system sleep and wake-up, and the monitor is not detected.
Replies
3
Boosts
0
Views
223
Activity
Jan ’26
Apple Support Community website gives a 403 Error when creating account
When I try to create a post in Apple Support Community, it forces me to create a new account (for some supersmart reason because my apple account is apparently not enough). In this process, I am required to pick a new username and choose my communications preferences. The next screen? 403 Forbidden Error page.
Replies
3
Boosts
2
Views
313
Activity
Jan ’26
Apple Vision Pro is too costly to develop for.
I'm concerned that the Apple Vision Pro is too costly for low-income developers to develop for. Any thoughts?
Replies
3
Boosts
0
Views
469
Activity
Dec ’25
Following up on Feedback Assistant reports
I have filed 27 bug reports against macOS using Feedback Assistant and none have had any sort of follow-up. I'm wondering if anyone at Apple looks at these reports? A few of these involve accessibility features that are not working (for example: speak announcements doesn't work -- and yes, my feedback is much more detailed than "doesn't work"). I would have thought issues with accessibility would be a high priority for Apple to fix quickly. Another report is that Grapher uses black text on dark gray making it very difficult to see the formula you enter. This should be a one-line code fix. These two, and 25 other bug reports have seemingly been ignored. Several of these reports indicate more than 10 similar reports, yet go unfixed. Leading me back to my opening question -- does anyone at Apple read these reports? I'd like to think I'm helping Apple to deliver a more perfect product but I feel like I'm wasting my time writing detailed bug reports. Is there another way to bring these to Apple's attention?
Replies
3
Boosts
2
Views
611
Activity
1w
About posting app in iOS and MacOS
Hi all, Well Im about to publish an app for iOS and the process is almost done but I don't know how is it to publish the same for MacOS, I mean, I can generate the app file from my engine (Unity) and even run it, but from there what are the steps? do we need to pass this to Xcode too? if so please direct me to where its explained because I couldn't find it, thanks a lot for any help
Replies
3
Boosts
0
Views
96
Activity
Jun ’25
The proximity sensor works abnormal in some devices.
Steps to Reproduce make an outbound call cover the sensor Actual Behavior the screen won't go dark device iOS Result iphone15 17 Pass iphone14p 18.0.1 Pass iphoneXs_pro max 18.1.1 Pass iphone13pro max 18.2.1 Pass iphone16pro 18.2 Fail iphone15pro max 18.3 Fail iphone12 pro max 18.3 Fail ps: Skype has the same probelm Seems like this issue only happens on iOS18.2+ on some devices, so is there a bug for this?
Replies
3
Boosts
0
Views
378
Activity
Apr ’25
IOS 26.1 Issue
When I updated IOS 26.1, When someone call me over voice call phone kept vibrating after call has been picked for 15 sec. Can you please check what’s the issue
Replies
3
Boosts
1
Views
914
Activity
Nov ’25
iOS 26 Developer Beta Issues
Hi, I’ve recently installed the iOS 26 DB, and I’m experiencing heating issues on my iPhone. Is there a fix to this? Also, is it a bug or a feature, that I can’t remove certain sections in the Photos app rather than rearranging them. Pls lemme know. Thanks.
Replies
3
Boosts
0
Views
300
Activity
Jun ’25
Unable to select 4K resolution on Sharp 8TC60DWTX (8K) display.
Problem description: Connected to a Sharp 8TC60DWTX (8K) display, but unable to select 4K resolution Setup Condition Apple MacBook Pro 16-inch M4 Max Sharp 8TC60DWTX (8K) 3.Duplicate Procedure After connecting to 8K MNT and select 4K solution, it still display as 8K. Vendor analysis: 8K60 shows no image; switching to 30 Hz works normally → After analysis, we found that the 8K60 timing output from the MacBook is incorrect. The horizontal blanking (H-CBlanking) is too small to accommodate the audio data, so the RTD2191E does not output video to the monitor. → This issue does not occur on Windows platforms, confirming that this is a host-side issue.
Replies
3
Boosts
0
Views
285
Activity
Jan ’26
[CarPlay] CPNowPlayingTemplate not being accepted when being passed to pushTemplate:animated:completion
Hey team, I have an app in CarPlay where i was pushing the CPNowPlayingTemplate as follows: self.interfaceController.pushTemplate(CPNowPlayingTemplate.shared(), animated: true) This used to work perfectly, but suddenly I have started to get this error NSInvalidArgumentException: Unsupported object <CPNowPlayingTemplate: 0x119a0b5c0> <identifier: 6EE4E5A9-B1FB-4341-A485-78D7DDEBD8D0, userInfo: (null), tabTitle: (null), tabImage: (null), showsTabBadge: 0> passed to pushTemplate:animated:completion:. Allowed classes: {( CPActionSheetTemplate, CPAlertTemplate, CPVoiceControlTemplate, CPTabBarTemplate, CPListTemplate, CPInformationTemplate, CPContactTemplate, CPMapTemplate, CPGridTemplate, CPSearchTemplate )} How is this possible? Even on Apple docs, it says to pushTemplate Refer https://developer.apple.com/download/files/CarPlay-Developer-Guide.pdf https://developer.apple.com/documentation/carplay/cpnowplayingtemplate/
Replies
3
Boosts
0
Views
913
Activity
Dec ’25
Brightness slider UI bug when long-pressed in iOS 26
Hi! I found a UI bug in iOS 26.0 (23A5276f). When you swipe down from the top right to open Control Center and adjust brightness using the slider, everything looks normal. However, if you long-press the brightness slider, the brightness knob detaches from the base. The button becomes smaller while the frame remains the same, making the UI asymmetrical and misaligned. This happens consistently and is clearly a layout issue.
Replies
3
Boosts
0
Views
94
Activity
Jun ’25
How Should a Beginner Properly Start iOS Development? Seeking Advice from Experienced Developers
Hello everyone, I'm a 2nd-year Computer Science student who's excited to dive into iOS development, and I'd really appreciate some guidance from the experienced developers in this community. MY CURRENT BACKGROUND I have a solid foundation in programming fundamentals through my university coursework (data structures, algorithms, OOP concepts), and I'm familiar with general software development principles. However, iOS development is entirely new territory for me, and I want to make sure I start on the right foot. WHAT I'M LOOKING TO UNDERSTAND Learning Path & Technologies Should I start with UIKit or SwiftUI? I've heard conflicting opinions about this How important is it to learn Objective-C in 2025, or should I focus solely on Swift? Are there any foundational Apple frameworks I should prioritize learning early on? Roadmap & Structured Learning Is there a recommended roadmap or learning sequence I should follow? What skills/topics should I master before moving to more advanced concepts? Should I learn iOS development in a linear fashion, or is it better to learn as I build projects? Are there any official Apple learning paths or certifications worth pursuing? Common Mistakes to Avoid What are the most common pitfalls beginners face when starting iOS development? Are there any bad habits or patterns I should consciously avoid from day one? What misconceptions did you have as a beginner that you wish someone had corrected earlier? Project-Based Learning What types of projects would you recommend for someone at my level? Should I build several small apps or focus on one comprehensive project? At what point should I start contributing to open-source iOS projects? Best Practices & Design Patterns Which iOS-specific design patterns (MVC, MVVM, etc.) should I learn first? How can I develop good habits around memory management and app architecture from the beginning? What resources do you recommend for learning iOS best practices, not just syntax? Apple Ecosystem & Tools Beyond Xcode, what tools should be in my toolkit? How important is it to learn about TestFlight, Instruments, and other Apple developer tools early on? Should I get comfortable with CocoaPods/SPM from the start, or wait until I'm more experienced? MY GOALS My goal is to build a solid foundation over the next 6-8 months, create a few portfolio-worthy apps and pursuing iOS development as a career path after graduation. SPECIFIC QUESTIONS How many hours per week would you recommend dedicating to learning iOS development while managing university coursework? What's the best way to stay updated with Apple's annual changes and new frameworks? When should I start thinking about publishing apps to the App Store? Are there any mentorship programs or communities specifically for beginner iOS developers you'd recommend? I know this is a lot of questions, but I genuinely want to learn the right way rather than picking up bad habits I'll have to unlearn later. Any advice, resources, or personal experiences you're willing to share would be incredibly valuable to me. Thank you in advance for taking the time to help a beginner. I'm committed to putting in the work and learning properly!
Replies
3
Boosts
0
Views
292
Activity
Oct ’25
spcData payload (fairplay.cer) for FairPlay key server
We're sending the spcData payload to our fairplay key server (version 5.1) with the base64 encoded string of our fairPlay.cer that was downloaded from our developer portal and we're getting a spcVersionErr (-42580) for the spc version. The value that is being received by the key server seems to be 813827283 when it should be either 1 (base_constants.SPCVersion.v1.rawValue) or 2 (base_constant.SPCVersion.v2.rawValue). We're assuming we're encoding the fairplay.cer incorrectly. Any insight from anybody would be appreciated.
Replies
3
Boosts
0
Views
567
Activity
3w
USB audio/midi interface with OS 26 Tahoe
The first Beta install stopped recognizing a Yamaha USB audio interface. The next two installs brought the recognition back. The last Beta install doesn't recognize the interface completely. The midi implementation works but the audio implementation isn't recognized in Audio/Midi setup. This might be something to look at in the next Beta release or something audio interface venders should look at in their next driver release.
Replies
3
Boosts
0
Views
559
Activity
Sep ’25
Problems With Car Connectivity
The latest Beta update 18.5.4 has caused connectivity problems with my car (Skoda Enyaq) whereby there is no connection via Bluetooth or the cars internal WiFi. Also contacts will not download to the care which is very frustrating.
Replies
3
Boosts
0
Views
82
Activity
Apr ’25
iOS 11 Beta 2 Update 1Build 15A5304j
HiIm currently on iOS 11 Beta 2 (Build 15A5304i) With Update 1 Build 15A5304j just been released, will there be any difference since last weeks release?I can't update OTA to the new build released today.ThanksBarry
Replies
4
Boosts
0
Views
2.5k
Activity
Oct ’25
Swift Student Challenge environment selection question (iOS 26)
Hello, I recently submitted my Swift Student Challenge app playground and realized after submission that I accidentally selected Swift Playgrounds as the software to run it, instead of Xcode 26 or later. My project builds and runs successfully in Xcode 26 using the iOS 26 SDK and simulator. However, when opening the same .swiftpm project in the Swift Playgrounds app on iPad, it does not compile because Swift Playgrounds currently only supports up to iOS 18 SDK and does not support iOS 26 APIs. The submission itself is complete, builds correctly in Xcode, and was submitted before the deadline. The incorrect selection of Swift Playgrounds was an honest mistake during the submission process. I wanted to ask whether reviewers are able to run the submission using Xcode 26 in cases like this, or if there is anything I should do. Thank you very much for your time.
Replies
3
Boosts
0
Views
398
Activity
4w
Battery drain public beta 5 of ios 26 on Iphone 16 Pro
Hi , since I've been trying out this latest beta, my battery life has dropped dramatically. I have an iPhone 16 Pro. It doesn't last until the evening. I didn't have any problems with version 4 before. Thanks
Replies
3
Boosts
0
Views
367
Activity
Sep ’25