This is a dedicated space for developers to connect, share ideas, collaborate, and ask questions. Introduce yourself, network with other developers, and join us in fostering a supportive community.

All subtopics
Posts under Community topic

Post

Replies

Boosts

Views

Activity

In rare VoIP calls, B can’t hear A, but A can hear B — audio input issue on iOS?
Hi everyone, We’re seeing a rare but frustrating issue in our iOS VoIP app and would appreciate any advice. What’s happening: In some VoIP calls between two users (let’s say A and B), B can’t hear A’s voice, but A can still hear B just fine. It doesn’t happen often, but once it does, the issue persists until the device is restarted. Users who experience this issue typically have other voice or conferencing apps installed and actively use them. They report that when our app runs into this problem, those other apps continue to work normally. ⸻ What we’ve ruled out: • AVAudioSession has microphone permission, and audio input works under normal conditions • Network conditions are stable • App-side logic seems solid — the issue occurs extremely rarely (e.g., 1 out of several thousand calls), making it unlikely to be caused by a consistent bug in our call flow ⸻ What we’ve tried to fix it (all ineffective): Restarting the call — no effect Force-quitting and relaunching the app — no effect Toggling Bluetooth: disconnecting and reconnecting audio route, or switching back to built-in mic — no effect Replugging wired headphones or switching to the default iPhone audio input — no effect ⸻ What actually works (so far): • Restarting the device — this is the only action that reliably fixes the issue ⸻ What we’re looking for help with: 1. Does this sound like an iOS-level AVAudioSession routing or audio stack issue? 2. Is there any way to recover from this state without rebooting the device — either through iOS system settings or programmatically? 3. Are there any known audio routing or input bugs in iOS that match this behavior? Thanks in advance — any suggestions or pointers would be greatly appreciated!
0
0
49
Jun ’25
iTunes Asks for an update that doesn't exist
I want to update my iPhone 15 Pro to iOS 26 from iOS 18.5. I downloaded ipsw firmware. But iTunes and Apple Devices App requires update version of app for update to iOS 26. But I use last version of iTunes / Apple Devices, which was realised 2 May, 2025. That mean Apple need to update their apps for adaptation it to iOS 26 update?
0
0
23
Jun ’25
I can't register in to the Developer account.
I have tried everything. Different addresses, different credit cards, then it appears pending, but the credit card is never charged and then it "resets", meaning I can do the whole process again as if nothing had happened. I have already sent an email to Apple and I have not had a response either. How can I move forward? Some help. Greetings!
0
0
413
Feb ’25
I can't disableScreen Sharing session initiated by somebody else
Another developer tried to start a screen-sharing session with me on my M1 MacBook Air this morning (Sequoia 15.3). He reported however that another session was already under way on my machine. I looked in System Settings and found that the "Screen Sharing" setting was grayed out, with the notation that "This service is currently being controlled by the Remote Management service". Access to the service is disabled however, and I have no way of turning it off. It's possible that the person who tried to help me got this session started, and that it then got aborted in some irregular way, but he see no indication of that and says there is no connection between us as seen from his end. This makes me nervous security-wise. Is there some way I can turn this off and ensure that I am not being screen-shared against my will, as it were? TIA, Howard
0
0
135
Feb ’25
Question regarding ethernet over USB-C
Hello, I have a question regarding the ethernet-over-USB-C stack within iOS/iPadOS. It seems that when manually assigning an IP on this interface within iOS, the IP is stored. Therefore, when disconnecting (the USB-C cable) and reconnecting to another device for a subsequent ethernet connection, the iOS device will always default to the previously assigned IP address (obviously, this isn't the case if the other end is a DHCP server). So, within the iPhone's Ethernet-over-USB-C driver, I was curious if iOS just keeps the assignment based on the MAC of the local USB-C interface, or is stored information tied to some other identifier? Is there a way to override this behavior? Thank you
0
0
64
Jun ’25
3rd party camera hardware with API
I hope questions about third party APIs are allowed. If not I guess a delete is in order. That said.... I am looking to do an app for dog owners, trainers and enterprises such as shelters & boarding, and a couple of features require access to one or more cameras in real time. So I have been looking for hardware that provides an API and coming up empty. So far as I can tell none of the major pet cam companies, like Furbo, Petcube or Eufy. Even security cameras like the TP-Link Tapo doesn't seem to. Am I just failing epically in my search formulation, or are all these companies playing the printer game and selling the camera cheap and making all their money in the monthly subscription to actually be able to use the hardware, and keeping that to themselves? And, can anyone recommend decent to good third party hardware that does provide a Swift API? Or am I better off just targeting the use of iPhone & iPad and Mac cameras? It's not ideal, but it's better than nothing.
0
0
396
Feb ’25
iPhone 13 Pro stuck in DFU/Recovery after failed flash.
Installed the iOS 26 Beta on my iPhone 13 Pro last night, hated it. I wasn't aware that there is a supported way of restoring back to iOS18.5, so I (foolishly) opted to flash the iOS18.5 ispw file onto my device using a 3rd party tool. Now, my device is stuck in a state between. Unable to flash, unable to use itunes to restore, randomly gives error codes during restoration attempts. Worries my device may be lost permanently! Please advise.
0
0
66
Jun ’25
How to Display Multiple Fields in a User Registration Form Using TVML for Apple TV?
Hello, I am currently developing an application for Apple TV using TVML, and I am trying to create a user registration or login form with multiple input fields (e.g., "Username" and "Password"). However, I am facing issues with displaying multiple textField components in the formTemplate. Here are the approaches I have tried: Attempt 1: <document> <formTemplate> <banner> <title>Login</title> </banner> <banner> <textField>UserName</textField> </banner> <banner> <textField>Password</textField> </banner> <footer> <button id="button1"> <text>Button 1</text> </button> </footer> </formTemplate> </document> Attemp 2: <document> <formTemplate> <banner> <title>Login</title> </banner> <textField>UserName</textField> <textField>Password</textField> <footer> <button id="button1"> <text>Button 1</text> </button> </footer> </formTemplate> </document> In both cases, the layout does not render the fields as expected. Either the textField components do not display at all, or the structure seems incorrect. Could someone please guide me on the proper way to display multiple textField components in a formTemplate? Is there a limitation or specific requirement for structuring these elements? Thank you in advance for your assistance!
0
0
552
Jan ’25
macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
0
0
136
Jun ’25
Apple JS SDK: invalid_client error with new Service IDs in AppleID.auth.signIn()
We’re integrating Sign in with Apple using Apple’s official JavaScript SDK: https://appleid.cdn-apple.com/appleauth/static/jsapi/appleid/1/en_US/appleid.auth.js We’ve successfully used this setup with an older Service ID, but when we try to use any newly created Service ID, we get the following error immediately when calling AppleID.auth.signIn(): invalid_client This happens before any request reaches our backend. The same flow, redirect URI, and frontend code works fine with an old Service ID — but fails with new ones. ✅ What We’ve Verified: The Service ID (e.g., com.projectx.web.login) is created under Apple Developer → Identifiers → Service IDs The redirect URI is correct and matches exactly (HTTPS, no trailing slash) No client_secret is passed in the frontend (by design) We’re using usePopup: true ❌ What Doesn’t Work: Any new Service ID we create — even on the same domain and configuration — fails with invalid_client. 🔁 What We’ve Tried: Creating multiple new Service IDs Waiting 48+ hours in case of propagation delays Validating HTTPS and redirect URI setup Comparing all settings with the working (older) Service ID (which we deleted since we thought that was causing a problem) Testing in different environments and browsers ❓ Questions: Why do newly created Service IDs fail with invalid_client while older ones work? Are there undocumented requirements, propagation delays, or steps for new Service IDs to become active? Is this a known limitation or bug in the SDK? 💻 Our Code: import { useEffect } from "react"; import { Button, Box } from "@mui/material"; import api from "../utils/api"; // Axios wrapper import AppleIcon from "@mui/icons-material/Apple"; import MainAuthStyles from "../pages/MainAuthStyles"; import { useUser } from "../../../user-module/src/contexts/UserContext"; import { useNavigate } from "react-router-dom"; // Apple global type declare global { interface Window { AppleID: any; } } type AppleSignInButtonProps = { setApiError: (msg: string) => void; }; const AppleLogInButton = ({ setApiError }: AppleSignInButtonProps) => { const { user, setUser } = useUser(); const navigate = useNavigate(); useEffect(() => { if (!window.AppleID) return; window.AppleID.auth.init({ clientId: import.meta.env.VITE_APPLE_CLIENT_ID, scope: "name email", redirectURI: import.meta.env.VITE_APPLE_REDIRECT_URI, usePopup: true, }); }, []); const handleAppleLogin = async () => { try { const response = await window.AppleID.auth.signIn(); const { id_token, code, user } = response.authorization; const res = await api.post("/auth/apple-login", { idToken: id_token, code, user, rememberMe: true, }); if (res.data.success == true && res.data.user.userDataInitialised == true ) { setUser({ id: res.data.user.id ? res.data.user.id : '', fullName: res.data.user.fullName ? res.data.user.fullName : '', email: res.data.user.email ? res.data.user.email : '', role: res.data.user.role ? res.data.user.role : '', signUpType: res.data.user.signUpType ? res.data.user.signUpType : '', userDataInitialised: res.data.user.userDataInitialised ? res.data.user.userDataInitialised : false, }); localStorage.setItem("accessToken", res.data.accessToken); localStorage.setItem("refreshToken", res.data.refreshToken); navigate("/app") } else { setApiError("Unrecognized login method") return; } } catch (err) { console.error("Apple Sign-In failed", err); setApiError("AppleSignInFailed"); } }; return ( <Box mt={2}> <Button variant="outlined" fullWidth onClick={handleAppleLogin} className="AuthAppleButton" startIcon={<AppleIcon />} > Log in with Apple </Button> </Box> ); }; export default AppleLogInButton; Any help from the Apple team or anyone who's resolved this issue would be appreciated — we’re currently blocked on deploying new environments due to this error. Thanks!
0
1
111
Jun ’25
Globe key cannot switch to iOS emoji keyboard
Scenario: hardware keyboard is attached to iPhone Before iOS 18.2, if I setup only two keyboards (e.g., english and emoji) in the system, click Globe key can switch to iOS emoji keyboard without problem. Since iOS 18.2, it stop working, and emoji keyboard is never displayed. I need to add one more keyboard, then I can switch to emoji keyboard (via the keyboard selector).
0
0
180
Jan ’25
CarPlay Turn-By-Turn Entitlements
Hello Devs, I wanted to bring this up to display the frustration that I have obtaining the CarPlay entitlements. First and foremost they don't give you a set timeline and there is no contact number to speak to someone about this. When you call developer support they go on and say it is a different department. There is an email but all I have received is an automated response back to me. Has anyone received the navigation entitlements and if so what was the timeline of you receiving it?
0
0
132
Jun ’25
Error creating FileProvider domain on external drive
Hi, I am trying to use the new FileProvider feature available on macOS 15 to create a FileProvder domain on an external drive. I am creating the domain with the initializer init(displayName:, userInfo:, volumeURL:) But when I try to add the domain with NSFileProviderManager.add() I get error NSCocoaErrorDomain, code 3328 - feature not supported. My external drive is APFS formatted and encrypted. I am checking its eligibility with NSFileProviderManager.checkDomainsCanBeStoredOnVolume(at:) and the result is "eligible". What should be done to solve this problem - is there a specific entitlement I have to add? I checked the possible entitlements and I don't see anything pointing in this direction. I will be very grateful for any help!
0
0
323
Jan ’25
TestFlight No Email Invite
I have been working on telecommunication testing of ALE Softwar. Since no invite email received, I can’t unable to test in my IPhone. there is no options to add my test app. this that app url https://apps.apple.com/in/app/ale-softphone/id1588713865
0
0
57
Jun ’25
DeviceActivityEvent will still execute even if the app is not in use
I use DeviceActivityCenter to monitor app usage. For DeviceActivityEvent, I set 30 events, and the threshold of each event increases by 2 minutes: var events: [DeviceActivityEvent.Name: DeviceActivityEvent] = [:] for index in 0..<30 { let threshold = (index == 29) ? DateComponents(hour: 1) : DateComponents(minute: (index + 1) * 2) let name = DeviceActivityEvent.Name("\(prefix)|\(index)") events[name] = DeviceActivityEvent(applications: tokens, threshold: threshold) } After reaching the last DeviceActivityEvent, I will restart directly in DeviceActivityMonitor private func restartMonitoring(activity: DeviceActivityName) { let center = DeviceActivityCenter() let currentEvents = center.events(for: activity) do { try center.startMonitoring(activity, during: schedule, events: currentEvents) } catch { print("Fail: \(error)") } } But I found that after restarting, DeviceActivityEvent will be automatically executed even if I don't use the app. My iOS version is 18.5
0
0
109
Jun ’25
Pilot Comms/headsets
Based a quick research, comfort and fit, noise cancellation issues and durability seems to be the most consistent issues with pilot headsets. I wouldn’t say there is a problem here, because you can easily throw out the faulty headset and spend another $1000 on a new one. However, what if apple can profit by introducing their version of pilot headsets? Besides, most airlines use Apple iPads for Navigation, crew scheduling etc. Make it a one stop shop. Apple already has the framework for music headsets, why not use it as a base for pilot headsets? Disrupt an already stagnant market and give pilots a great alternative. Tap into the interests of a new generation of pilots again most which already uses Apple products. Come up with a new fresh look of ‘pilot comms.’ A good idea is to pitch to the GA (general aviation) industry maybe include Apple headsets with the purchase of a new aircraft.
0
0
65
Jun ’25