I have a Swift Package that contains an Objective-C target. The target contains Objective-C literals but unfortunately the compiler says "Initializer element is not a compile-time constant", what am I doing wrong?
Based on the error triggering in the upper half, I take it that objc_array_literals is on.
My target definition looks like:
.target(
name: "MyTarget",
path: "Sources/MySourcesObjC",
publicHeadersPath: "include",
cxxSettings: [
.unsafeFlags("-fobjc-constant-literals")
]
),
I believe Objective-C literals are enabled since a long time but I still tried passing in the -fobjc-constant-literals flag and no luck.
To be clear I'm not interested in a run-time initialization, I really want it to be compile time. Does anyone know what I can do?
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I've been teaching myself Objective-C and I wanted to start creating projects that don't use ARC to become better at memory management and learn how it all works. I've been attempting to build and run applications, but I'm not really sure where to start as modern iOS development is used with Swift and memory management is handled.
Is there any way to create modern applications that use Objective-C, UIKit, and not use ARC?
I’m working on a project in Xcode 16.2 and encountered an issue where getAPI() with a default implementation in a protocol extension doesn’t show up in autocomplete. Here’s a simplified version of the code:
import Foundation
public protocol Repository {
func getAPI(from url: String?)
}
extension Repository {
public func getAPI(from url: String? = "https://...") {
getAPI(from: url)
}
}
final class _Repository: Repository {
func getAPI(from url: String?) {
// Task...
}
}
let repo: Repository = _Repository()
repo.getAPI( // Autocomplete doesn't suggest getAPI()
I’ve tried the following without success:
• Clean build folder
• Restart Xcode
• Reindexing
Is there something wrong with the code, or is this a known issue with Xcode 16.2? I’d appreciate any insights or suggestions.
At least with macOS Sequoia 15.5 and Xcode 16.3:
$ cat test.cc
#include <locale.h>
#include <string.h>
#include <xlocale.h>
int main(void) {
locale_t l = newlocale(LC_ALL_MASK, "el_GR.UTF-8", 0);
strxfrm_l(NULL, "ό", 0, l);
return 0;
}
$ c99 test.c && ./a.out
Assertion failed: (p->val == key), function lookup_substsearch, file collate.c, line 596.
Abort trap: 6
We have FrameworkA which needs to use another FrameworkB internally to fetch a token.
Now when I try to use this FrameworkA, we are seeing an issue with internal framework i.e. No such module 'FrameworkB'.
But when I use @_implementationOnly import for the internal FrameworkB, I didn't see any issues.
So just wanted to check If I can go ahead and use this @_implementationOnly import flag in Production?
Using the DebugDescription macro to display an optional value produces a “String interpolation produces a debug description for an optional value” build warning.
For example:
@DebugDescription
struct MyType: CustomDebugStringConvertible {
let optionalValue: String?
public var debugDescription: String {
"Value: \(optionalValue)"
}
}
The DebugDescription macro does not allow (it is an error)
"Value: \(String(describing: optionalValue))"
or
"Value: \(optionalValue ?? "nil")"
because “Only references to stored properties are allowed.”
Is there a way to reconcile these?
I have a build log full of these warnings, obscuring real issues.
Why doesn’t deinit support async? At the end of a test, I want to wipe data from HealthKit, and it’s delete function is asynchronous.
Hi the below array and code to output a list item works fine:
var quotes = [
[
"quote": "I live you the more ...",
"order": "1"
],
[
"quote": "There is nothing permanent ...",
"order": "2"
],
[
"quote": "You cannot shake hands ...",
"order": "3"
],
[
"quote": "Lord, make me an instrument...",
"order": "4"
]
]
cell.textLabel?.text = quotes[indexPath.row]["quote"]
However if I change the "order" values to be numbers rather than text like below then for the above line I get an error message in Xcode "No exact matches in call to subscript". Please could someone tell me how to make it work with the numbers stored as numbers? (I'm wondering if creating an any array type and using the .text function has caused a conflict but I can't find how to resolve)
[
"quote": "I live you the more ...",
"order": 1
],
[
"quote": "There is nothing permanent ...",
"order": 2
],
[
"quote": "You cannot shake hands ...",
"order": 3
],
[
"quote": "Lord, make me an instrument...",
"order": 4
]
]
Thank you for any pointers :-)
I’m creating an app using SwiftUI, and I would like to incorporate a small Java codebase that I created for the Android version of the app. Is there a way to package the Java code to work on iOS and macOS
Topic:
Programming Languages
SubTopic:
General
According to the doc:
The value returned is the same as the value returned in the kEventParamKeyCode when using Carbon Events.
So where can I find kEventParamKeyCode?
Last night my iPhone game crashed while running in debug mode on my iPhone. I just plugged it into my Mac, and was able to find the ips file. The stack trace shows the function in my app where it crashed, and then a couple of frames in libswiftCore.dylib before an assertion failure.
My question is - I've got absolutely no idea what the assertion failure actually was, all I have is...
0 libswiftCore.dylib 0x1921412a0 closure #1 in closure #1 in closure #1 in _assertionFailure(_:_:file:line:flags:) + 228
1 libswiftCore.dylib 0x192141178 closure #1 in closure #1 in _assertionFailure(_:_:file:line:flags:) + 327
2 libswiftCore.dylib 0x192140b4c _assertionFailure(_:_:file:line:flags:) + 183
3 MyGame.debug.dylib 0x104e52818 SentryBrain.takeTurn(actor:) + 1240
...
How do I figure out what the assertion failure was that triggered the crash? How do I figure out what line of code in takeTurn(...) triggered the failing assertion failure?
I found a similar problem here https://developer.apple.com/forums/thread/764777 and I could solve my problem by wrapping the call to requestAutomaticPassPresentationSuppression in a call to DispatchQueue.global().async.
But my question is if this is really how things should work. Even with strict concurrency warnings in Swift 6 I don't get any warnings. Just a runtime crash.
How are we supposed to find these problems? Couldn't the compiler assist with a warning/error.
Why does the compiler make the assumptions it does about the method that is declared like this:
@available(iOS 9.0, *)
open class func requestAutomaticPassPresentationSuppression(responseHandler: @escaping (PKAutomaticPassPresentationSuppressionResult) -> Void) -> PKSuppressionRequestToken
Now that we have migrated to Swift 6 our code base contains a bunch of unknown places where it will crash as above.
Is there any way to retrieve the memory pressure percentage using native libraries?
When I run the memory-pressure command, I can see the percentage of free memory, but I’d like to retrieve the same information using a native library.
Topic:
Programming Languages
SubTopic:
Swift
I've been testing my open source libraries with Swift 6.2 and the new Default Actor Isolation concurrency build setting set to MainActor (with Complete strict concurrency turned on). My library Destinations uses protocols extensively, often applying conformance to foundational Swift protocols like Hashable and Identifiable. Many of these basic protocols are not flagged as running on the @MainActor in Beta 1, leading to situations like this:
Given this example code:
public protocol Contentable: Identifiable {
var id: UUID { get }
}
final class ContentModel: Contentable {
let id: UUID = UUID()
}
I get the warning:
Multiline
Conformance of 'ContentModel' to protocol 'Contentable' crosses into main actor-isolated code and can cause data races; this is an error in the Swift 6 language mode
The fix it suggests is to put a @MainActor before the Contentable protocol declaration in ContentModel, which seems to be a new attribute configuration in Swift 6.2. This solves the warning, but would create a lot of extra noise across the codebase.
Was it an oversight or a temporary omission that protocols like Hashable and Identifiable do not run on @MainActor by default, or is there some other reason they are excluded? Considering how often protocols in our code may conform to foundational protocols like this, it seems at odds to the MainActor mode of the Default Actor Isolation setting given that it was created to make concurrency easier and less boilerplate to implement.
Hi,
I’m trying to use the new InlineArray type, but noticed that it is unfortunately only available on macOS 26 and not on macOS 15 and others. As this is quite an essential type, I was wondering if this is intended or will this change in later beta’s? Not having it available on older Darwin platforms would severily limit it’s usage in the coming years.
Thanks!
var testTwo: Double = 0
testDouble = 80
testTwo = 200
var testThree: Int = 0
testThree = Int(testTwo/testDouble)
var testDate: Date = .now
var dateComponent = DateComponents()
dateComponent.day = testThree
var newDate: Date = Calendar.current.date(byAdding: dateComponentwith a thread error , to: testDate)!
This code works in a playground. However, when I try to use it in Xcode for my app it fails with the following error:
Thread 1: Fatal error: Double value cannot be converted to Int because it is either infinite or NaN
I printed the value being converted to Int and it was not NAN or infinite.
I have been recently getting the following error seemingly randomly, when an event handler of a SwiftUI view accesses a relationship of a SwiftData model the view holds a reference to. I haven't yet found a reliable way of reproducing it:
SwiftData/BackingData.swift:866: Fatal error: This model instance was invalidated
because its backing data could no longer be found the store.
PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(url: COREDATA_ID_URL),
implementation: SwiftData.PersistentIdentifierImplementation)
What could cause this error? Could you suggest me a workaround?
NSPredicate(format: "SELF MATCHES %@", "^[0-9A-Z]+$").evaluate(with: "126𝒥ℰℬℬ𝒢𝒦𝒮33")
Returns true, and I don't know why. 𝒥ℰℬℬ𝒢𝒦𝒮 is not between 0-9 and A-Z, and why it returns true? How to avoid similar problem like this when using NSPredicate?
I am currently studying the Accelerate library by referring to Apple documentation.
Here is the link to the referenced document:
https://developer.apple.com/documentation/accelerate/veclib/vforce
When I executed the sample code provided at the bottom of the document, I found a case where the results were different.
let n = 10_000
let x = (0..<n).map { _ in
Float.random(in: 1 ... 10_000)
}
let y = x.map {
return sqrt($0)
}
and
let y = [Float](unsafeUninitializedCapacity: n) { buffer, initializedCount in
vForce.sqrt(x,
result: &buffer)
initializedCount = n
}
The code below is provided to observe the issue described above.
import Accelerate
Task {
let n = 1//10_000
let x = (0..<n).map { _ in
Float(6737.015)//Float.random(in: 1 ... 10_000)
}
let y = x.map {
return sqrt($0)
}
try? await Task.sleep(nanoseconds: 1_000_000_000)
let z = [Float](unsafeUninitializedCapacity: n) { buffer, initializedCount in
vForce.sqrt(x, result: &buffer)
initializedCount = n
}
}
For a value of 6737.015 when calculating the square root:
Using the sqrt(_:) function gives the result 82.07932,
While using the vForce.sqrt(_:result:) function gives the result 82.07933.
Using a calculator, the value comes out as 82.07932139, which shows that the result from vForce is incorrect.
Could you explain the reason behind this difference?
I was trying to evaulate
let myTuple = ("blue", false)
let otherTuple = ("blue", true)
if myTuple < otherTuple {
print("yes it evaluates")
}
Ans I got
/tmp/S9jAk7P7KW/main.swift:5:12: error: binary operator '<' cannot be applied to two '(String, Bool)' operands
if myTuple < otherTuple {
My question is why there is no compile time issue in first place where the declaration is
let myTuple = ("blue", false)
~~~~~~
something like above