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Reply to App Crash when using print of UIPrintInteractionController
Not a great work around, but using the func present(animated: Bool, completionHandler completion: UIPrintInteractionController.CompletionHandler? = nil) -> Bool instead of func print(to printer: UIPrinter, completionHandler completion: UIPrintInteractionController.CompletionHandler? = nil) -> Bool works and you can print and it doesn't crash, however, the user has to interact and select the printer and other settings, so it's not as efficient.
Topic: UI Frameworks SubTopic: UIKit Tags:
Oct ’21