I am migrating your application to Xcode 16 and swift 6 and in the process of creating the build I am stumbling over this issue. I have tried several fixes recommended by AI which didn't solve this issue.
The pods have been updated to the latest supported platform versions.
I appreciate some guidance on how to resolve this compiling issue.
clang++: error: SDK does not contain 'libarclite' at the path '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc/libarclite_iphonesimulator.a'; try increasing the minimum deployment target
Command Ld failed with a nonzero exit code
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