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I'm trying to use two timers in the same SwiftUI view
one or the other works but not both if the timers have the same interval it works struct ContentView: View {     @State var isPlaying: Bool = true     @State var timeRemaining: Int = 1800     @State var count = 1     @State var count2 = 10          var body: some View {         let timer2 = Timer.publish(every: 1, on: .main, in: .default).autoconnect()         let timer = Timer.publish(every: 0.5, on: .main, in: .default).autoconnect()         VStack {             Text("\(count)    \(count2)")                 .padding()         }         .onReceive(timer2) { _ in             if self.timeRemaining > 0 && isPlaying == true {                 self.count2 += 1             }         }         .onReceive(timer) { _ in             if self.timeRemaining > 0 && isPlaying == true {                 self.count += 1             }         }     } }
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Dec ’20