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Reply to SKAudioNode .isPositional property on buffered audio
Basically any way of using a AVAudioPlayerNode as audio source for a SKAudioNode would help me tons as this appears to be the only way to buffer audio to SKAudioNode. I hope to accomplish a setup in which I can use the .isPositional property of SKAudioNode. Thank you in advance.
Topic: Graphics & Games SubTopic: SpriteKit Tags:
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Oct ’21