Add more info
here is the code of CVPixelBuffer
let attributes : [NSObject:AnyObject] = [
kCVPixelBufferCGImageCompatibilityKey : true as AnyObject,
kCVPixelBufferCGBitmapContextCompatibilityKey : true as AnyObject,
kCVPixelBufferIOSurfacePropertiesKey: [
"IOSurfaceOpenGLESFBOCompatibility": true,
"IOSurfaceOpenGLESTextureCompatibility": true,
"IOSurfaceCoreAnimationCompatibility": true
] as AnyObject
]
CVPixelBufferCreate(kCFAllocatorDefault,
Int(width), Int(height),
kCVPixelFormatType_420YpCbCr8BiPlanarFullRange,
attributes as CFDictionary,
&pixelBuffer)
Topic:
Graphics & Games
SubTopic:
General
Tags: