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Reply to Xcode Metal Capture crash when using MTLSamplerState
set 'samplerDescriptor.supportArgumentBuffers = true', fix this problem when capture.
Topic: Graphics & Games SubTopic: Metal Tags:
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3w
Reply to Question about metal-cpp resource allocation
And did I need to release NS::Error object when I call 'newLibrary' and how to release?
Topic: Graphics & Games SubTopic: Metal Tags:
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Mar ’25
Reply to some functions from NS::Bundle in metal-cppnot
macOS15.1 / Xcode Version 16.0 (16A242d)
Topic: Graphics & Games SubTopic: Metal Tags:
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Feb ’25