To be clear, unlike the BOT-anist, the mesh entity "Mesh01" needs to pick up another mesh entity (such as a ball) in real time and drop it in certain events, such as a collision. All while performing animations. The ball needs to attach to his hand.
Mesh01 is not the Vision Pro user. But the user sees it.
Topic:
Spatial Computing
SubTopic:
Reality Composer Pro
Tags: