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iCloud Database Errors and Limits
We are currently implementing a custom iCloud sync for our macOS and iOS apps using CloudKit. Syncing works fine as long as the number of record sends is relatively small. But when we test with a large number of changes ( 80,000+ CKRecords ) we start running into problems. Our sending strategy is very conservative to avoid rate limits: We send records sequentially in batches of 250 records With about 2 seconds pause between operations Records are small and contain no assets (assets are uploaded separately) At some point we start receiving: “Database commit size exceeds limit” After that, CloudKit begins returning rate-limit errors with retryAfter-Information in the error. We wait for the retry time and try again, but from this moment on, nothing progresses anymore. Every subsequent attempt fails. We could not find anything in the official documentation regarding such a “commit size” limit or what triggers this failure state. So my questions are: Are there undocumented limits on the total number of records that can exist in an iCloud database (private or shared)? Is there a maximum volume of record modifications a container can accept within a certain timeframe, even if operations are split into small batches with pauses? Is it possible that sending large numbers of records in a row can temporarily or permanently “stall” a CloudKit container? Any insights or experiences would be greatly appreciated. Thank you!
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2w
CKSyncEngine on macOS: Automatic Fetch Extremely Slow Compared to iOS
Hi everyone, We’re currently using CKSyncEngine to sync all our locally persisted data across user devices (iOS and macOS) via iCloud. We’ve noticed something strange and reproducible: On iOS, when the CKSyncEngine is initialized with manual sync behavior, both manual calls to fetchChanges() and sendChanges() happen nearly instantly (usually within seconds). Automatic syncing is also very fast. On macOS, when the CKSyncEngine is initialized with manual sync behavior, fetchChanges() and sendChanges() are also fast and responsive. However, once CKSyncEngine is initialized with automatic syncing enabled on macOS: sendChanges() still appears to transmit changes immediately. But automatic fetching becomes significantly slower — often taking minutes to pick up changes from the cloud, even when new data is already available. Even manual calls to fetchChanges() behave as if they’re throttled or delayed, rather than performing an immediate fetch. Our questions: Is this delay in automatic (and post-automatic manual) fetch behavior on macOS expected, or possibly a bug? Are there specific macOS constraints that impact CKSyncEngine differently than on iOS? Once CKSyncEngine has been initialized in automatic mode, is fetchChanges() no longer treated as a truly manual trigger? Is there a recommended workaround to enable fast sync behavior on macOS — for example, by sticking to manual sync configuration and triggering sync using a CKSubscription-based mechanism when remote changes occur? Any guidance, clarification, or experiences from other developers (or Apple engineers) would be greatly appreciated — especially regarding maintaining parity between iOS and macOS sync performance. Thanks in advance!
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Oct ’25
Ongoing Issues with ModelActor in SwiftData?
After the problems with the ModelActor in iOS 18, it seemed like the ModelActor became more stable with iOS 18.1 and macOS 15.1. However, I’m still encountering many problems and crashes. I wanted to ask if these issues are related to my persistence layer architecture or if they’re still inherent to the ModelActor itself. I’ve generally followed the blog posts: https://fatbobman.com/en/posts/practical-swiftdata-building-swiftui-applications-with-modern-approaches/ and https://brightdigit.com/tutorials/swiftdata-modelactor/ and aim to achieve the following: I have a single DataProvider that holds the ModelContainer and uses it to configure and initialize a single DataHandler. These are created once at app launch and injected into the SwiftUI view hierarchy as EnvironmentObjects. Since I need to access the SwiftData models not only in SwiftUI but also indirectly in ViewModels or UIKit views, all read operations on the models should go through the DataProvider ( ModelContainrs MainContext), while all other CRUD operations are handled centrally via the single DataHandler (executed within a single ModelActor). Additionally, I want to monitor the entire container using another ModelActor, initialized in the DataProvider, which tracks changes to objects using TransactionHistory. I’ve managed to implement this to some extent, but I’m facing two main issues: ModelActor and Main Actor Requirement The ModelActor only updates SwiftUI views when initialized via the main context of the ModelContainer and therefore runs on the Main Actor. It would be ideal for this to work in the background, but the issue with the ModelActor that existed previously doesn’t seem to have been resolved in iOS 18.1/macOS 15.1—am I wrong about this? Frequent Crashes (more severe) Crashes occur, especially when multiple windows on macOS or iPadOS access the same DataHandler to update models. This often leads to crashes during read operations on models by a SwiftUI view, with logs like: Object 0x111f15480 of class _ContiguousArrayStorage deallocated with non-zero retain count 3. This object's deinit, or something called from it, may have created a strong reference to self which outlived deinit, resulting in a dangling reference. error: the replacement path doesn't exist: "/var/folders/gs/8rwdjczj225d1pj046w3d97c0000gn/T/swift-generated-sources/@__swiftmacro_12SwiftDataTSI3TagC4uuID18_PersistedPropertyfMa_.swift" Can't show file for stack frame : <DBGLLDBStackFrame: 0x34d28e170> - stackNumber:1 - name:Tag.uuID.getter. The file path does not exist on the file system: /var/folders/gs/8rwdjczj225d1pj046w3d97c0000gn/T/swift-generated-sources/@__swiftmacro_12SwiftDataTSI3TagC4uuID18_PersistedPropertyfMa_.swift This error usually happens when there are multiple concurrent accesses to the DataHandler/ModelActor. However, crashes also occur sporadically during frequent accesses from a single view with an error like "the replacement path doesn't exist." It also seems like having multiple ModelActors, as in this case (one for observation and one for data changes), causes interference and instability. The app appears to crash less frequently when the observer is not initialized, but I can’t verify this—it might just be a coincidence. My Question: Am I fundamentally doing something wrong with the ModelActors or the architecture of my persistence layer?
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1.4k
Dec ’24
Ongoing Issues with ModelActor in SwiftData?
After the significant issues with the ModelActor in iOS 18, it seemed like the ModelActor became more stable with iOS 18.1 and macOS 15.1. However, I’m still encountering problems and crashes. I wanted to ask if these issues are related to my persistence layer architecture or if they’re still inherent to the ModelActor itself. I’ve generally followed the blog posts: https://fatbobman.com/en/posts/practical-swiftdata-building-swiftui-applications-with-modern-approaches/ and https://brightdigit.com/tutorials/swiftdata-modelactor/ and aim to achieve the following: I have a single DataProvider that holds the ModelContainer and uses it to configure and initialize a single DataHandler. These are created once at app launch and injected into the SwiftUI view hierarchy as EnvironmentObjects. Since I need to access the SwiftData models not only in SwiftUI but also indirectly in ViewModels or UIKit views, all read operations on the models should go through the DataProvider (and its MainContext), while all other CRUD operations are handled centrally via the single DataHandler (executed within a single ModelActor). Additionally, I want to monitor the entire container using another ModelActor, initialized in the DataProvider, which tracks changes to objects using TransactionHistory. I’ve managed to implement this to some extent, but I’m facing two main issues: 1. ModelActor and Main Actor Requirement The ModelActor only updates SwiftUI views when initialized via the maincontext of the ModelContainer and therefore runs on the Main Actor. It would be ideal for this to work in the background, but the issue with the ModelActor that existed previously doesn’t seem to have been resolved in iOS 18.1/macOS 15.1—am I wrong about this? 2. Frequent Crashes (more severe) Crashes occur, especially when multiple windows on macOS or on iPad access the same DataHandler to update models. This often leads to crashes during read operations on models by a SwiftUI view (but not only), with logs like: error: the replacement path doesn't exist: "/var/folders/gs/8rwdjczj225d1pj046w3d97c0000gn/T/swift-generated-sources/@__swiftmacro_12SwiftDataTSI3TagC4uuID18_PersistedPropertyfMa_.swift" Can't show file for stack frame : <DBGLLDBStackFrame: 0x34d28e170> - stackNumber:1 - name:Tag.uuID.getter. The file path does not exist on the file system: /var/folders/gs/8rwdjczj225d1pj046w3d97c0000gn/T/swift-generated-sources/@__swiftmacro_12SwiftDataTSI3TagC4uuID18_PersistedPropertyfMa_.swift This error usually happens when there are multiple concurrent accesses to the DataHandler/ModelActor. However, crashes also occur sporadically during frequent accesses from a single view with an error like "the replacement path doesn't exist." It also seems like having multiple ModelActors, as in this case (one for observation and one for data changes), causes interference and instability. The app appears to crash less frequently when the observer is not initialized, but I can’t verify this—it might just be a coincidence. My Question: Am I fundamentally doing something wrong with the ModelActors or the architecture of my persistence layer?
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526
Dec ’24