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Reply to Error "No Apple native plug-in libraries found." when importing freshly built plugins into Unity
I have the same problem and reproduced it like @love_wessman with Core 3.1.5 and GameKit 3.0.0. I found some native plugin files in the App.GameKit_Plugin project at Assets/Apple Plug-In Support/Editor/PlayModeSupport. Is it ok to copy these files into my Unity project? @Apple Staff
Topic: Graphics & Games SubTopic: GameKit Tags:
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Oct ’24