Hey there!
Faced a strange problem. We're a board game publisher, not quite experienced in publishing digital applications. However one of our games needs a digital app that already exists in AppStore. It is not possible to localize it ro our language, so we agreed with Rights Owners that we will develop the localized version ourselves and publish it in Store.
The localized App is quite different from the original one: not only language, but a whole new part of the game exists. However Apple keeps declining our App considering it a spam. We tried everything to put that into consideration, but got nothing.
Any lifehacks how to get this going? Is there anything they look at in particular, any tips what can we change quickly to finally publish the App?
Topic:
Community
SubTopic:
Apple Developers