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Does VisionOS / Vision Pro support object tracking? For example: can I have the Vision Pro detect a specific water bottle and then anchor 3D AR elements to it?
I feel like I've heard of the Vision Pro supposedly being really great at object tracking / occlusion etc, but I can't find anything in the documentation or any actual examples. Would love to find any clear information on this!
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1
1.4k
Oct ’23
Vision Pro system audio volume is very low after VisionOS 2.0 Beta 5 update
I updated my Vision Pro to VisionOS 2.0 Beta yesterday, and now everything is very quiet even at max volume. I tested with the built in speakers, Beats Pro and Airpods Pro Gen 2 as well and same problem with all of them. If I turn the volume down to 50% you cant tell what audio is being played anymore. I tried restarting the headset and it makes no difference. Anything else I can try to resolve this issue?
1
1
839
Aug ’24
What's the recommended work flow to recognize and track a 3D object and then anchor 3D models to it? Is there a tutorial for it?
What would be the best way to go about recognizing a 3D physical object, then anchoring digital 3D assets to it? I would also like to use occlusion shaders and masks on the assets too. There's a lot of info out there, but the most current practices keep changing and I'd like to start in the right direction! If there is a tutorial or demo file that someone can point me to that would be great!
0
0
724
Aug ’23
How can I make a toggle button to hide or display specific entities within an immersive space?
How would I make a some simple toggle buttons to hide or show specific entities within a scene created in Reality Composer Pro? I'd imagine that within Reality Composer pro, all entities would already be in place, and then from Xcode I would be turning them on or off. Additionally I was curious about how I would go about swapping out colors / materials for specific entities.
1
0
745
Oct ’23
How to add .hoverEffect to a single entity in a realityview with multiple entities.
How can I add .hoverEffect to a single entity in a realityview with multiple entities? I want selectable object to highlight themselves when looked at or hovered over. How can I easily make this happen? There is a working example of this within the Swift Splash demo but I don't know what part of the code is creating that feature. So far I've been able to get .hoverEffect to work on Model3D(), but I want to have multiple entities with a few that are selectable.
1
0
737
Jan ’24
How can I swap materials on a specific object within a scene loaded from realitykit? I want to have 4-6 materials to be able to select from and swap out on an object.
This is for a basic product configurator. How would I provide a menu with 4-6 material swatches and then have those swap the materials on the model in the immersive scene.
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1
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1
Views
729
Activity
Oct ’23
Does VisionOS / Vision Pro support object tracking? For example: can I have the Vision Pro detect a specific water bottle and then anchor 3D AR elements to it?
I feel like I've heard of the Vision Pro supposedly being really great at object tracking / occlusion etc, but I can't find anything in the documentation or any actual examples. Would love to find any clear information on this!
Replies
1
Boosts
1
Views
1.4k
Activity
Oct ’23
Vision Pro system audio volume is very low after VisionOS 2.0 Beta 5 update
I updated my Vision Pro to VisionOS 2.0 Beta yesterday, and now everything is very quiet even at max volume. I tested with the built in speakers, Beats Pro and Airpods Pro Gen 2 as well and same problem with all of them. If I turn the volume down to 50% you cant tell what audio is being played anymore. I tried restarting the headset and it makes no difference. Anything else I can try to resolve this issue?
Replies
1
Boosts
1
Views
839
Activity
Aug ’24
Can I run the VisionOS simulator on an iPad?
I want to test some AR concepts in a real environment.
Replies
2
Boosts
0
Views
786
Activity
Aug ’23
How can I add occlusion materials into Reality Composer? Can I add them in Reality Converter? How would I make a portal etc?
Just trying to figure out how to make an occlusion mask in Reality Composer or Reality Converter. I use Blender to make my assets and want to be able to make something similar to a portal which would require an occlusion mask.
Replies
0
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0
Views
750
Activity
Aug ’23
What's the recommended work flow to recognize and track a 3D object and then anchor 3D models to it? Is there a tutorial for it?
What would be the best way to go about recognizing a 3D physical object, then anchoring digital 3D assets to it? I would also like to use occlusion shaders and masks on the assets too. There's a lot of info out there, but the most current practices keep changing and I'd like to start in the right direction! If there is a tutorial or demo file that someone can point me to that would be great!
Replies
0
Boosts
0
Views
724
Activity
Aug ’23
How can I make a toggle button to hide or display specific entities within an immersive space?
How would I make a some simple toggle buttons to hide or show specific entities within a scene created in Reality Composer Pro? I'd imagine that within Reality Composer pro, all entities would already be in place, and then from Xcode I would be turning them on or off. Additionally I was curious about how I would go about swapping out colors / materials for specific entities.
Replies
1
Boosts
0
Views
745
Activity
Oct ’23
How to add .hoverEffect to a single entity in a realityview with multiple entities.
How can I add .hoverEffect to a single entity in a realityview with multiple entities? I want selectable object to highlight themselves when looked at or hovered over. How can I easily make this happen? There is a working example of this within the Swift Splash demo but I don't know what part of the code is creating that feature. So far I've been able to get .hoverEffect to work on Model3D(), but I want to have multiple entities with a few that are selectable.
Replies
1
Boosts
0
Views
737
Activity
Jan ’24