Thank you for checking!
We are seeing consistent failure on all devices that our developers are using, and restarting the device does not resolve the issue.
I spent a fair amount of time performing a git bisect to narrow down the issue, but strangely enough, we begin seeing intermittent failures the farther we go back in history making it difficult to track down the exact commit that may have introduced an issue.
For example, starting the app ~40 times results in a handful of failures where as it consistently fails today.
Our RELEASE builds currently work correctly. The issue appears to only occur when installing from Xcode from what we can tell.