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How can I view the Development-server private data for my iCloud test account in the CloudKit Dashboard?
When developing a CloudKit application, the standard recommendation is to create an iCloud account for testing. That makes a lot of sense as I’d like to keep developing code far from my personal iCloud account. But the CloudKit Dashboard won’t let me view the private database for that account. What do other people do to check their work?* clarification: I mean on the development server, not the production server.
3
0
1.8k
Dec ’22
Define Array of protocol which conforms to Identifiable
I've got Yet Another Protocol Question. Sorry, folks.The Swift 5.1 manual describes creating a `Collection` where the `Element` is a simple protocol, but doesn't explain how to make a Collection where the Element is a protocol with an associatedtype. In my case it's a protocol `Playable` that requires conformance to `Identifiable`.I am fine with requiring the `Identifiable.ID` type to be `Int` for all types which adopt `Playable`, but I don't know how to express that qualification/requirement. The bits hit the fan when I try to declare something to be `[Playable]`.My playground code might make my question clear.protocol Playable: Identifiable // DOESN'T WORK where ID: Int { // DOESN'T HELP associatedtype ID = Int // DOESN'T HELP var id: Int { get } func play() } struct Music: Playable { var id: Int func play() { print("playing music #\(id)") } } (Music(id: 1)).play() // displays: "playing music #1\n" class Game: Playable { var id: Int init(id: Int) { self.id = id } func play() { print("playing game #\(id)") } } (Game(id: 2)).play() // displays: "playing game #2\n" enum Lottery: Int, Playable { case state = 100 case church case charity var id: Int { return self.rawValue } func play() { print("playing lottery \(self) #\(self.rawValue)") } } Lottery.church.play() // displays: "playing lottery church #101\n" var stuff: [Playable] = [] // error: Protocol 'Playable' can only be used as a generic constraint because it has Self or associated type requirements stuff.append(Music(id: 10)) stuff.append(Game(id: 24)) stuff.append(Lottery.charity) stuff.map { $0.id }My goal is to have different structs and classes conforming to Playable (and hence to Identifiable) able to live inside a Collection.
7
1
7.7k
Nov ’22
(Xcode 14.0 beta 5) ThreadSanitizer: CHECK failed: tsan_platform_posix.cpp:83 "((beg)) <= ((end))"
Similarly to this old post [https://developer.apple.com/forums/thread/130969] I am getting a "ThreadSanitizer: CHECK failed" before my code seems to have launched. Is this something I should spend time trying to reproduce in a small project or is it an Xcode bug others are getting too? Turning off the sanitizer is my dirty workaround for now.
2
0
3.2k
Aug ’22
Laying out a table in SwiftUI
I want to present a table using SwiftUI. I've gotten most of the way using LazyVGrid. Problem 1 is the last row's frame paints below the LazyVGrid frame when the last cell is taller than the others. Problem 2 is the last column shows multiline text. All cells on that row should be aligned using VerticalAlignment.firstTextbaseline. What happens is all of the cells end up vertically aligned. private var columns: [GridItem] = [ GridItem(.fixed(25)), GridItem(.fixed(25)), GridItem(.fixed(30), alignment: .trailing), GridItem(.flexible()) ] var body: some View { LazyVGrid(columns: columns, alignment: .leading) { ForEach(rows) { row in Text(row.a) Text("#\(row.b)") Text("(\(row.c))") Text(row.d) .multilineTextAlignment(.leading) .lineLimit(nil) } } } I explored using custom alignment guides istead of LazyVGrid, but I don't know how to apply more than one guide to achieve the effect of tab stops for each column.
1
0
1.7k
May ’22
Xcode 13 suddenly using old frameworks
I've been building my app on Xcode 13 when suddenly it doesn't know about the iOS 15 APIs. Here are a couple error examples: self.modified = Date.now // Type 'Date' has no member 'now' and operation.modifySubscriptionsResultBlock = { result in // Value of type 'CKModifySubscriptionsOperation' has no member 'modifySubscriptionsResultBlock' I can take the exact same code and build it on my other Mac and it builds properly. Both Macs are using Xcode Version 13.0 (13A233) and running macOS 11.6 (20G165). I checked the deployment info for project and target (iOS 15.0), but of course using git I know I have the exact same code base on both machines. Is there an Xcode preference or system file that got hosed? I tried reinstalling Xcode, but it didn't help.
1
0
1.1k
Sep ’21
How can I view the Development-server private data for my iCloud test account in the CloudKit Dashboard?
When developing a CloudKit application, the standard recommendation is to create an iCloud account for testing. That makes a lot of sense as I’d like to keep developing code far from my personal iCloud account. But the CloudKit Dashboard won’t let me view the private database for that account. What do other people do to check their work?* clarification: I mean on the development server, not the production server.
Replies
3
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0
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1.8k
Activity
Dec ’22
Define Array of protocol which conforms to Identifiable
I've got Yet Another Protocol Question. Sorry, folks.The Swift 5.1 manual describes creating a `Collection` where the `Element` is a simple protocol, but doesn't explain how to make a Collection where the Element is a protocol with an associatedtype. In my case it's a protocol `Playable` that requires conformance to `Identifiable`.I am fine with requiring the `Identifiable.ID` type to be `Int` for all types which adopt `Playable`, but I don't know how to express that qualification/requirement. The bits hit the fan when I try to declare something to be `[Playable]`.My playground code might make my question clear.protocol Playable: Identifiable // DOESN'T WORK where ID: Int { // DOESN'T HELP associatedtype ID = Int // DOESN'T HELP var id: Int { get } func play() } struct Music: Playable { var id: Int func play() { print("playing music #\(id)") } } (Music(id: 1)).play() // displays: "playing music #1\n" class Game: Playable { var id: Int init(id: Int) { self.id = id } func play() { print("playing game #\(id)") } } (Game(id: 2)).play() // displays: "playing game #2\n" enum Lottery: Int, Playable { case state = 100 case church case charity var id: Int { return self.rawValue } func play() { print("playing lottery \(self) #\(self.rawValue)") } } Lottery.church.play() // displays: "playing lottery church #101\n" var stuff: [Playable] = [] // error: Protocol 'Playable' can only be used as a generic constraint because it has Self or associated type requirements stuff.append(Music(id: 10)) stuff.append(Game(id: 24)) stuff.append(Lottery.charity) stuff.map { $0.id }My goal is to have different structs and classes conforming to Playable (and hence to Identifiable) able to live inside a Collection.
Replies
7
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1
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7.7k
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Nov ’22
(Xcode 14.0 beta 5) ThreadSanitizer: CHECK failed: tsan_platform_posix.cpp:83 "((beg)) <= ((end))"
Similarly to this old post [https://developer.apple.com/forums/thread/130969] I am getting a "ThreadSanitizer: CHECK failed" before my code seems to have launched. Is this something I should spend time trying to reproduce in a small project or is it an Xcode bug others are getting too? Turning off the sanitizer is my dirty workaround for now.
Replies
2
Boosts
0
Views
3.2k
Activity
Aug ’22
Laying out a table in SwiftUI
I want to present a table using SwiftUI. I've gotten most of the way using LazyVGrid. Problem 1 is the last row's frame paints below the LazyVGrid frame when the last cell is taller than the others. Problem 2 is the last column shows multiline text. All cells on that row should be aligned using VerticalAlignment.firstTextbaseline. What happens is all of the cells end up vertically aligned. private var columns: [GridItem] = [ GridItem(.fixed(25)), GridItem(.fixed(25)), GridItem(.fixed(30), alignment: .trailing), GridItem(.flexible()) ] var body: some View { LazyVGrid(columns: columns, alignment: .leading) { ForEach(rows) { row in Text(row.a) Text("#\(row.b)") Text("(\(row.c))") Text(row.d) .multilineTextAlignment(.leading) .lineLimit(nil) } } } I explored using custom alignment guides istead of LazyVGrid, but I don't know how to apply more than one guide to achieve the effect of tab stops for each column.
Replies
1
Boosts
0
Views
1.7k
Activity
May ’22
Xcode 13 suddenly using old frameworks
I've been building my app on Xcode 13 when suddenly it doesn't know about the iOS 15 APIs. Here are a couple error examples: self.modified = Date.now // Type 'Date' has no member 'now' and operation.modifySubscriptionsResultBlock = { result in // Value of type 'CKModifySubscriptionsOperation' has no member 'modifySubscriptionsResultBlock' I can take the exact same code and build it on my other Mac and it builds properly. Both Macs are using Xcode Version 13.0 (13A233) and running macOS 11.6 (20G165). I checked the deployment info for project and target (iOS 15.0), but of course using git I know I have the exact same code base on both machines. Is there an Xcode preference or system file that got hosed? I tried reinstalling Xcode, but it didn't help.
Replies
1
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0
Views
1.1k
Activity
Sep ’21