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Reply to SwiftUI Issues on iOS 16: App Freezes, Buttons Unresponsive, and Missing Data (Works Fine on iOS 17)
Hello, Thank you for taking the time to reply and for your questions. Let me address them one by one: Does it work in simulators iOS 16? Unfortunately, the app does not work in iOS 16 simulators either. The same issues are present: the app becomes unresponsive, buttons do not work as expected, and data is not displayed properly. Have you found any device where it works with iOS 16? No, I haven’t found any device or simulator where the app works as expected with iOS 16. The issues persist across all my tests on this version. How is it you discover the issue only now? Did it work in the past? Did you change Xcode version in between? Can you test with Xcode 16? I discovered the issue recently because the app was built and tested with iOS 16 compatibility for the first time during this development cycle. Most of the devices available to our team are running iOS 17, which is why the app worked perfectly during earlier testing. I haven’t changed the Xcode version during this process, but I also tested the app on another Mac using Xcode 16.4, and the issues remained consistent. I appreciate your question and understand the curiosity—it wasn’t an oversight, but simply the timing of compatibility testing. It seems that it affects older devices (e.g., iPhone 8, iPhone 12, iPhone 8 Plus). So, is it only iOS-related? I’ve also tested the app on an iPhone 13, and the issues occur with iOS 16 on that device as well. This makes me believe that it’s not related to older hardware specifically. For example, on the same iPhone 12 with iOS 17, the app runs perfectly fine, which points to iOS 16 itself as the source of the problem rather than the devices. Finally, just to clarify, the minimum deployment target for the app is set to iOS 16. Thank you again for your insights and suggestions
Topic: UI Frameworks SubTopic: SwiftUI
Jan ’25