This problem is different from the problem in another post, but both occur when the model is gradient. The other post incorrectly shows the realistic picture of video penetration. This post is a ui error that misses the outline of the gradient model. I guess the depth information of the model is confused in the buffer, but I can't find the switch to set the depth writing in the shader.
Hello, this issue occurs occasionally, not 100%. There have been about two out of ten runs where the problem occurred. I cannot reproduce the problem 100% through short projects and code. But the good news is that I caught a screenshot of the problem, as shown in the picture. Could you please take a look.
This problem is different from the problem in another post, but both occur when the model is gradient. The other post incorrectly shows the realistic picture of video penetration. This post is a ui error that misses the outline of the gradient model. I guess the depth information of the model is confused in the buffer, but I can't find the switch to set the depth writing in the shader.
Hello, this issue occurs occasionally, not 100%. There have been about two out of ten runs where the problem occurred. I cannot reproduce the problem 100% through short projects and code. But the good news is that I caught a screenshot of the problem, as shown in the picture. Could you please take a look.