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Reply to GKLocalPlayer.authenticateHandler not called on iOS 26 when Game Center auth overlay is shown
All our customers who updated to iOS 26 (including beta versions) are experiencing this issue. It also occurs in Apple’s Unity plug-ins, as it is GameKit wrapper. In iOS 18 and earlier versions, GKLocalPlayer.local.authenticateHandler callbacks worked as expected. However, on iOS 26, the issue persists regardless of the Xcode version used.
Topic: Graphics & Games SubTopic: GameKit Tags:
Oct ’25