[quote='902364022, Vision Pro Engineer, /thread/842737?answerId=902364022#902364022']
However, if you break up an asset with more splats than this limit, you can render them separately as individual assets.
[/quote]
@Vision Pro Engineer Yes, exactly. If you have a room to navigate, chunking out and lazy loading the assets on would be super helpful In not exceeding the splat limits. It’s not immediately obvious how to accomplish something like this out of the box, so example code from Apple would be helpful.
Topic:
Spatial Computing
SubTopic:
3D Content