Today my friend who is using Macbook with M1 procie, iPhone 15 simulator, iOS 17.5, got this issue. Crashlytics logs:
Crashed: com.apple.opengl.cvmDoWork
0 libsystem_platform.dylib 0x3410 _platform_memmove + 208
1 libCoreVMClient.dylib 0x5ff8 cvmsServerElementBuild + 1560
2 libCoreVMClient.dylib 0x1e34 cvms_element_build_from_source + 132
3 libCVMSPluginSupport.dylib 0x2854 cvm_deferred_build_modular(void*) + 388
4 libdispatch.dylib 0x3978 _dispatch_client_callout + 16
5 libdispatch.dylib 0xbb10 _dispatch_lane_serial_drain + 960
6 libdispatch.dylib 0xc688 _dispatch_lane_invoke + 388
7 libdispatch.dylib 0x17a84 _dispatch_root_queue_drain_deferred_wlh + 276
8 libdispatch.dylib 0x170d0 _dispatch_workloop_worker_thread + 448
9 libsystem_pthread.dylib 0x3814 _pthread_wqthread + 284
10 libsystem_pthread.dylib 0x25d4 start_wqthread + 8
Now my question is, does this issue only happens on M1 processors? Or does it also happen on M2, M3 & next gen processors?
Because I'm planning to buy an M4 macbook, and it will cause me a trouble if this issue also happen on M4
Topic:
Graphics & Games
SubTopic:
General
Tags: