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Reply to TipKit with NavigationSplitView
I've found a way. // // TestApp.swift // Test // // Created by Michael Fuhrmann on 19/10/2023. // import SwiftUI import TipKit @main struct TestApp: App { let firstTip = FirstTip() let secondTip = SecondTip() var body: some Scene { WindowGroup { NavigationSplitView { List(1..<3) { i in NavigationLink("Row \(i)", value: i) } .toolbar { ToolbarItem { Button { firstTip.invalidate(reason: .actionPerformed) Task { @MainActor in try await Task.sleep(for: .seconds(0.5)) await SecondTip.simpleRuleTipEnabled.donate() } } label: { Image(systemName: "fireworks") } .popoverTip(firstTip, arrowEdge: .top) } } .navigationDestination(for: Int.self) { Text("Selected row \($0)") } .navigationTitle("Split View") } detail: { Text("Please select a row") .toolbar { ToolbarItem { Button { secondTip.invalidate(reason: .actionPerformed) } label: { Image(systemName: "trash") } .popoverTip(secondTip, arrowEdge: .top) } } } } } init() { try? Tips.resetDatastore() try? Tips.configure([ .datastoreLocation(.applicationDefault), .displayFrequency(.immediate) ]) } } struct FirstTip: Tip { var title: Text {Text("FirtTip")} var message: Text? {Text("FirtTip")} var image: Image? {Image(systemName: "trash")} } struct SecondTip: Tip { static let simpleRuleTipEnabled = Event(id: "simpleRuleTipEnabled") var title: Text {Text("SecondTip")} var message: Text? {Text("SecondTip")} var image: Image? {Image(systemName: "trash")} var rules: [Rule] { #Rule(Self.simpleRuleTipEnabled) { $0.donations.count > 0 } } }```
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Oct ’23
Reply to Codex integration just stopped working
I had a codex agent update in Xcode today to 0.132.0. Made no difference, still can't login.
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4d
Reply to Claude auth redirect failing
Happens to me with the codex agent in Xcode. The whole login with agents in Xcode is a complete disaster.
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4d
Reply to Codex integration just stopped working
@DTS Engineer So how many bug reports di we have now on this issue? What's the threshold before things get moving? 5? 10? 100?
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5d
Reply to Codex integration just stopped working
Mmm ok. Yes ChatGPT never stopped working. The problem is codex.
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1w
Reply to Codex integration just stopped working
@Tewha7 Not on my side... Can you think of anything you did in-between to change any state in OpenAi's auth pipeline?
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1w
Reply to Codex integration just stopped working
Things are seriously out of whack. I can sign in to OpenAi chat, but not to the agent.
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2w
Reply to Codex integration just stopped working
Bug report FB22920242
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2w
Reply to Claude keeps logging out
Same here.
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Apr ’26
Reply to SwiftData Multiple ModelConfigurations
Thank you, that seems to have fixed the issue.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Sep ’24
Reply to SwiftData app always at 100% cpu when idle after upgrading to Xcode 15.3
Glad to read others are having the same issue, got scared for a but. Also using SwiftData. If you run your App in instrument it's fine.
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May ’24
Reply to app name in iCloud "Manage Storage" list is wrong
I'm also experiencing issues. Furthermore the name of the container in the In the storage management of "setup", iCloud are not the name of the apps but the last component of the storage container.
Topic: App & System Services SubTopic: iCloud Tags:
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Mar ’24
Reply to Remove XCode settings Document Types
Same issue. Shocking, really. Beyond comprehension...
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Nov ’23
Reply to TipKit with NavigationSplitView
I've found a way. // // TestApp.swift // Test // // Created by Michael Fuhrmann on 19/10/2023. // import SwiftUI import TipKit @main struct TestApp: App { let firstTip = FirstTip() let secondTip = SecondTip() var body: some Scene { WindowGroup { NavigationSplitView { List(1..<3) { i in NavigationLink("Row \(i)", value: i) } .toolbar { ToolbarItem { Button { firstTip.invalidate(reason: .actionPerformed) Task { @MainActor in try await Task.sleep(for: .seconds(0.5)) await SecondTip.simpleRuleTipEnabled.donate() } } label: { Image(systemName: "fireworks") } .popoverTip(firstTip, arrowEdge: .top) } } .navigationDestination(for: Int.self) { Text("Selected row \($0)") } .navigationTitle("Split View") } detail: { Text("Please select a row") .toolbar { ToolbarItem { Button { secondTip.invalidate(reason: .actionPerformed) } label: { Image(systemName: "trash") } .popoverTip(secondTip, arrowEdge: .top) } } } } } init() { try? Tips.resetDatastore() try? Tips.configure([ .datastoreLocation(.applicationDefault), .displayFrequency(.immediate) ]) } } struct FirstTip: Tip { var title: Text {Text("FirtTip")} var message: Text? {Text("FirtTip")} var image: Image? {Image(systemName: "trash")} } struct SecondTip: Tip { static let simpleRuleTipEnabled = Event(id: "simpleRuleTipEnabled") var title: Text {Text("SecondTip")} var message: Text? {Text("SecondTip")} var image: Image? {Image(systemName: "trash")} var rules: [Rule] { #Rule(Self.simpleRuleTipEnabled) { $0.donations.count > 0 } } }```
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Oct ’23
Reply to TipKit: showing a popover tip on a SwiftUI toolbar button
Replacing Label("New", systemImage: "plus.circle.fill") with Image(systemName: "plus.circle.fill") fixed it for me.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Oct ’23