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Comment on Getting clicked item index in NSPathControl with pathItems instead of pathComponentCells
That's the incredible thing: sender.pathItems.firstIndex(of: sender.clickedPathItem!) always returns nil, even if the clicked path item has the same address as the corresponding item in the path items array. Even sender.pathItems.firstIndex(where: { $0.description == sender.clickedPathItem!.description }) returns nil. And when executing that print statement more than once one after the other, each item always has a different address.
Topic: UI Frameworks SubTopic: AppKit Tags:
Feb ’23
Comment on Xcode 14 and supporting macOS 10.9 - 10.12
With Xcode 14.1, there is indeed a warning that only 10.13 and newer is supported. But it can still build a project even if the deployment target is 10.10. Until now I used the older Xcode 13 to upload my apps to App Store Connect, assuming that doing so with Xcode 14.1 would automatically raise the minimum supported macOS version shown on the App Store. But I just uploaded an app update with Xcode 14.1 and the app still shows macOS 10.10 and newer on the App Store.
Nov ’22
Comment on Creating SCNGeometryElement with SCNGeometryPrimitiveType.polygon always causes error
You have an Apple logo beside your username. I understand that you are from Apple. If this is the case, I would invite you to file an enhancement request yourself, or discuss it with your colleagues directly. I think it is more efficient than asking external developers to file enhancement requests. If you don't have enough motivation to fix such things without someone pushing you from the outside, then I don't think someone who reads an anonymous enhancement request would be more motivated than you. After the little attention I got after filing literally thousands of enhancement requests, I have stopped completely because it is not worth my time.
Topic: Programming Languages SubTopic: Swift Tags:
May ’22
Comment on Why does Apple not mark solved bugs as solved?
I've already filed a bug report months or years ago, I don't remember exactly, but never got a response. Why should it be up to us to keep track of what's solved and what not? After all, for some of them I get a response asking to verify if it still happens in the newest OS release, so they have a mechanism for tracking what they are working on. I don't know about you, but checking regularly if any of the thousands of bug reports that I filed have been solved would take many days (I actually did this last January, during the holidays). I would have thought that since we're helping them in finding bugs in their products it shouldn't be our burden to keep checking them. How inefficient that would be!
Nov ’21
Comment on SCNNode.position is sometimes not reflected on screen
Of course I already submitted a feedback, but unfortunately I haven't been lucky with SceneKit feedbacks in the past.
Topic: Graphics & Games SubTopic: SceneKit Tags:
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Feb ’23
Comment on Getting clicked item index in NSPathControl with pathItems instead of pathComponentCells
That's the incredible thing: sender.pathItems.firstIndex(of: sender.clickedPathItem!) always returns nil, even if the clicked path item has the same address as the corresponding item in the path items array. Even sender.pathItems.firstIndex(where: { $0.description == sender.clickedPathItem!.description }) returns nil. And when executing that print statement more than once one after the other, each item always has a different address.
Topic: UI Frameworks SubTopic: AppKit Tags:
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Feb ’23
Comment on Xcode 14 and supporting macOS 10.9 - 10.12
With Xcode 14.1, there is indeed a warning that only 10.13 and newer is supported. But it can still build a project even if the deployment target is 10.10. Until now I used the older Xcode 13 to upload my apps to App Store Connect, assuming that doing so with Xcode 14.1 would automatically raise the minimum supported macOS version shown on the App Store. But I just uploaded an app update with Xcode 14.1 and the app still shows macOS 10.10 and newer on the App Store.
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Nov ’22
Comment on Hide app that was launched on login on macOS 13 Ventura
Thanks. It seems that the exact same question was asked just a few hours ago: https://discussions.apple.com/thread/254321613?login=true
Topic: App & System Services SubTopic: Core OS Tags:
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Oct ’22
Comment on How to access other users' home folder
Thanks. But none of these BSD Privilege Escalation methods work for apps on the App Store, right? Is the newer SMAppService suitable for the App Store?
Topic: Privacy & Security SubTopic: General Tags:
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Oct ’22
Comment on Xcode 14 and supporting macOS 10.9 - 10.12
Thanks, that makes sense.
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Sep ’22
Comment on Xcode 14 and supporting macOS 10.9 - 10.12
We're talking about macOS 10.13, not macOS 13. Do you mean that Xcode 14 doesn't ship with the macOS 10.12 SDK and older? Then why does it still work in some cases?
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Sep ’22
Comment on Creating SCNGeometryElement with SCNGeometryPrimitiveType.polygon always causes error
You have an Apple logo beside your username. I understand that you are from Apple. If this is the case, I would invite you to file an enhancement request yourself, or discuss it with your colleagues directly. I think it is more efficient than asking external developers to file enhancement requests. If you don't have enough motivation to fix such things without someone pushing you from the outside, then I don't think someone who reads an anonymous enhancement request would be more motivated than you. After the little attention I got after filing literally thousands of enhancement requests, I have stopped completely because it is not worth my time.
Topic: Programming Languages SubTopic: Swift Tags:
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May ’22
Comment on Creating SCNGeometryElement with SCNGeometryPrimitiveType.polygon always causes error
Thanks, that could be it. But a link to some official documentation would be appreciated. The Swift documentation is empty: https://developer.apple.com/documentation/scenekit/scngeometryprimitivetype/polygon
Topic: Programming Languages SubTopic: Swift Tags:
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Feb ’22
Comment on Creating SCNGeometryElement with SCNGeometryPrimitiveType.polygon always causes error
Thanks, that's it. This is apparently the Objective-C documentation, while the Swift counterpart is empty.
Topic: Programming Languages SubTopic: Swift Tags:
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Feb ’22
Comment on Creating SCNGeometryElement with SCNGeometryPrimitiveType.polygon always causes error
Thank you. What do you think would be the difference to simply using .triangles?
Topic: Programming Languages SubTopic: Swift Tags:
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Feb ’22
Comment on macOS 11 beta created an Update partition that is still there after installing the official release
Sure, they told me that they cannot help with developer related issues, and that I should write here.
Topic: App & System Services SubTopic: Core OS Tags:
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Dec ’21
Comment on UITextView.becomeFirstResponder() triggers scroll animation to selection even when disabling view animations
The text view is inside the secondary view controller of a split view controller. I'm trying to set the first responder in response to a user action made when the primary view controller of the split view controller is on top of the secondary view controller.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Nov ’21
Comment on Import Image from SwiftUI even if project already declares an internal Image type
Thanks, that's a solution, but it would require renaming the symbol everywhere. I was looking for a way to tell Swift that it should give SwiftUI precedence.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Nov ’21
Comment on Why does Apple not mark solved bugs as solved?
I've already filed a bug report months or years ago, I don't remember exactly, but never got a response. Why should it be up to us to keep track of what's solved and what not? After all, for some of them I get a response asking to verify if it still happens in the newest OS release, so they have a mechanism for tracking what they are working on. I don't know about you, but checking regularly if any of the thousands of bug reports that I filed have been solved would take many days (I actually did this last January, during the holidays). I would have thought that since we're helping them in finding bugs in their products it shouldn't be our burden to keep checking them. How inefficient that would be!
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Nov ’21