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Reply to Unable to detect collision
So it's all good for me. let configuration = SpatialTrackingSession.Configuration(tracking: [.hand]) let spatialTrackingSession = SpatialTrackingSession.init() _ = await spatialTrackingSession.run(configuration) was missing. Another question, I can't get their locations right ? ( Confidentiality )
Sep ’24
Reply to Unable to detect collision
Hey 👋 I’m trying something similar. I’m using AnchoringComponent with the option .predicted for track finger. I set up the physicsSimulation to none. But I can’t succeed to detect collision. Even if I add PhysicsCollisionComponent and body on the anchor or on a ModelEntity attached to it. Is it normal ?
Sep ’24