Hello,
I'm using MulitpeerNetworking in an App for Long- and Tripplejump (JumpControl). A camera is located close to the take-off-board and is controlled by another device connected via Multipeer-Networking-API. Usually this works fine even for several meters distance. In real events, when there are more other devices around the connectivity becomes more and more unstable. Connection is lost or cannot be established again.
Is there a way to make this connection more stable or at least get more information about the circumstances that makes it unstable? Is there a possibility to connect two iOS-Devices via cable-connection to improve stability?
Topic:
App & System Services
SubTopic:
Core OS
Tags: