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Debugging updateAppShortcutParameters not adding shortcuts to Shortcuts App
So I'm developing an ios application which should be showing shortcuts, but its not. I'm not sure how to debug why the functionality isnt working. Believe I'm correctly calling AppShortcutsProvider's updateAppShortcutParameters, but I dont see any errors in the console showing me a problem. And in fact, I made a simplified just swift version that works before I tried to integrate it into a more complex project. But now I'm at a loss as to what is going wrong or what debug tools I can use to figure it out. Any help would be appreciated. When building my project I see: 025-08-18 14:07:49.371 appintentsmetadataprocessor[57506:35387547] Starting appintentsmetadataprocessor export 2025-08-18 14:07:49.414 appintentsmetadataprocessor[57506:35387547] Writing Metadata.appintents 2025-08-18 14:07:49.414 appintentsmetadataprocessor[57506:35387547] Metadata root: /Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Products/ReleaseForRunning-iphoneos/UnityFramework.framework/Metadata.appintents AppIntentsSSUTraining (in target 'UnityFramework' from project 'Unity-iPhone') cd /Users/jpetersen/no_doc_repos/payments_ios_investigation/SpotlightSearch/client/Build /Applications/Xcode_16.1.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/appintentsnltrainingprocessor --infoplist-path /Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Products/ReleaseForRunning-iphoneos/UnityFramework.framework/Info.plist --temp-dir-path /Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Intermediates.noindex/Unity-iPhone.build/ReleaseForRunning-iphoneos/UnityFramework.build/ssu --bundle-id com.unity3d.framework --product-path /Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Products/ReleaseForRunning-iphoneos/UnityFramework.framework --extracted-metadata-path /Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Products/ReleaseForRunning-iphoneos/UnityFramework.framework/Metadata.appintents --archive-ssu-assets 2025-08-18 14:07:49.436 appintentsnltrainingprocessor[57507:35387550] Parsing options for appintentsnltrainingprocessor 2025-08-18 14:07:49.437 appintentsnltrainingprocessor[57507:35387550] Starting AppIntents SSU YAML Generation 2025-08-18 14:07:49.444 appintentsnltrainingprocessor[57507:35387550] Training 'Start ${+applicationName}' for English 2025-08-18 14:07:49.444 appintentsnltrainingprocessor[57507:35387550] Training 'Play ${ShortcutEntity}|Play ${ShortcutEntity} on ${+applicationName}' for English 2025-08-18 14:07:49.444 appintentsnltrainingprocessor[57507:35387550] Training Negative Phrases '' for English 2025-08-18 14:07:49.444 appintentsnltrainingprocessor[57507:35387550] Application name 'UnityFramework' for English 2025-08-18 14:07:49.449 appintentsnltrainingprocessor[57507:35387550] Generated AppIntents SSU YAML files in file:///Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Intermediates.noindex/Unity-iPhone.build/ReleaseForRunning-iphoneos/UnityFramework.build/ssu/ 2025-08-18 14:07:49.449 appintentsnltrainingprocessor[57507:35387550] Copied AppIntents SSU YAML files to file:///Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Products/ReleaseForRunning-iphoneos/UnityFramework.framework/Metadata.appintents/ So I think it should be making the required app intent data :shrug:
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Aug ’25