Post

Replies

Boosts

Views

Activity

'MultipeerConnectivityService' is unavailable in visionOS?
Hi! despite the documentation saying otherwise, MultipeerConnectivityService appears to be unavailable in visionOS. Am I missing something or is this an issue with the current beta or (hopefully not 😬) the documentation? https://developer.apple.com/documentation/realitykit/multipeerconnectivityservice do { entity.scene?.synchronizationService = try MultipeerConnectivityService(session: MultipeerSession.shared.session) print("RealityKit synchronization started.") } catch { fatalError("RealityKit synchronization could not be started. Error: \(error.localizedDescription)") } Xcode complains 'MultipeerConnectivityService' is unavailable in visionOS, while the scene's synchronizationService property can be accessed...
4
1
1.7k
Aug ’23
Xcode Cloud git push does not trigger a build at all?
Hi! I was able to setup Xcode Cloud and build manually without problems. Also, GitHub integration with Xcode works, I can commit and push changes to my GitHub repo. Unfortunately, I am not able to trigger a Xcode Cloud build by pushing changes to my repo. Tried git push via Xcode 15.2 and via command line. The push itself always works. I was under the impression this should "just work", if the workflow includes a start condition set to Branch Changes, Any Branch, no custom conditions. I have one single branch. Fails silently, no visible activity, neither in Xcode nor in the App Connect portal. Any ideas? Am I missing something? Best regards
3
1
1.3k
Feb ’24
App Shortcuts Preview: No Matching Intent?
Hi! In neither Xcode 16.2 beta 3 nor Xcode 16.2 I am able to get App Shortcuts Preview to recognise my Shortcuts. In either supported language I always get "No Matching Intent" as the result. Flexible matching is enabled, minimum deployment target is iOS 18. The Shortcut phrases do work in the simulator and on device. Is this a known issue or am I missing something?
8
1
649
Apr ’25
visualBounds ignores TextComponents set for Entity. Workarounds?
After adding TextComponents to my Entities on visionOS, I have observed that visualBounds will ignore the TextComponents. Documentation states that it should render a rounded rectangle mesh. These mashes are visible on the device, but not visible in the debugger ("Capture Entity Hierarchy") and ignored by visualBounds. Am I missing something? static func makeDirection(_ direction: Direction) -> Entity { let text = Entity() text.name = direction.rawValue text.setScale(SIMD3(repeating: 5), relativeTo: nil) text.transform.rotation = direction.rotation text.components.set(direction.textComponent) return text } My workaround is to add a disabled ModelEntity and take its bounds 😬
1
0
155
1w
Xcode Cloud Archive - visionOS fails with Info.plist errors?
Today I have tried to add a second archive action for visionOS. I had added a visionOS destination to my app target a while back and can build and archive my app for visionOS in Xcode 15.3 locally, and also run it on the device. Xcode Cloud is giving me the following errors in the Archive - visionOS action (Archive - iOS works): Invalid Info.plist value. The value for the key 'DTPlatformName' in bundle MyApp.app is invalid. Invalid sdk value. The value provided for the sdk portion of LC_BUILD_VERSION in MyApp.app/MyApp is 17.4 which is greater than the maximum allowed value of 1.2. This bundle is invalid. The value provided for the key MinimumOSVersion '17.0' is not acceptable. Type Mismatch. The value for the Info.plist key CFBundleIcons.CFBundlePrimaryIcon is not of the required type for that key. See the Information Property List Key Reference at https://developer.apple.com/library/ios/documentation/general/Reference/InfoPlistKeyReference/Introduction/Introduction.html#//apple_ref/doc/uid/TP40009248-SW1 All 4 errors are annotated with "Prepare Build for App Store Connect" and I get them for both "TestFlight (Internal Testing Only)" and "TestFlight and App Store" deployment preparation options. I have tried to remove the visionOS destination and add it back, but this is not changing the project at all. Any ideas what I am missing?
4
3
1.6k
Jun ’24