class CSGView: UIView {
var line0: UIBezierPath?
var line1: UIBezierPath?
var circleLayerLeft: CAShapeLayer?
var circleLayerRight: CAShapeLayer?
override func draw(_ rect: CGRect) {
line0?.stroke()
line1?.stroke()
}
}
I placed it in my reply because I have more characters to work with.
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