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Comment on Crash in glDrawElements() on Apple Silicon Vision Pro Simulator
Or is there anything we should notice when we use OpenGL on Vision OS? Is it necessary for us to add some platform-related compatibility code?
Topic: Graphics & Games SubTopic: General Tags:
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Jul ’24
Comment on Crash in glDrawElements() on Apple Silicon Vision Pro Simulator
However the same code works well on ios devices and simulators for a long time. So we think that it may be a compatibility issues of vision os simulator. Is OpenGLES fully supported on Vision OS?
Topic: Graphics & Games SubTopic: General Tags:
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Jul ’24