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Why is the text not complying with contour tag?
I got this SSML from w3. org. AVSpeechUtterance(ssmlRepresentation:) is not complying with the contour. It doesn't change hz. <?xml version="1.0"?> <speak version="1.1" xmlns="http://www.w3.org/2001/10/synthesis" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.w3.org/2001/10/synthesis http://www.w3.org/TR/speech-synthesis11/synthesis.xsd" xml:lang="en-US"> <prosody contour="(0%,+20Hz) (10%,+30%) (40%,+10Hz)"> good morning </prosody> </speak> override func viewDidLoad() { super.viewDidLoad() guard let localUtterance = AVSpeechUtterance(ssmlRepresentation: self.speechSML) else { print("SML did not work.") return } self.utterance = localUtterance self.utterance.voice = self.voiceNoelle } self.synthesizer.speak(self.utterance)
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801
May ’24
Error message "Thread 10: EXC_BREAKPOINT (code=1, subcode=0x10515fd44)" in Xcode
I have been getting these error messages in debug window in Xcode: 2023-06-06 07:46:15.412684-0500 Courier[8456:442818] [LayoutConstraints] Unsupported layout off the main thread for _UIModernBarButton with nearest ancestor view controller, UINavigationController 2023-06-06 07:46:15.413268-0500 Courier[8456:442818] [Assert] -[UIImageView _invalidateImageLayouts] must be called on the main queue 2023-06-06 07:46:15.413730-0500 Courier[8456:442818] [Assert] -[UIImageView _layoutForImage:inSize:cachePerSize:forBaselineOffset:] must be called on the main queue (lldb) The messages come when my code crashes and gives this error message in a red ribbon in the editor window: Thread 10: EXC_BREAKPOINT (code=1, subcode=0x10515fd44) In the Debug navigator on the left pane of Xcode, it shows the code stopped at: #0 0x000000010515fd44 in _dispatch_assert_queue_fail () This is what shows at the end in the editor window. At the very end is where the error message in the red ribbon shows: 0x10515fd10 <+68>: add x9, x9, #0xf2f ; "BUG IN CLIENT OF LIBDISPATCH: Assertion failed: " 0x10515fd14 <+72>: stp x9, x8, [sp] 0x10515fd18 <+76>: adrp x1, 65 0x10515fd1c <+80>: add x1, x1, #0xefa ; "%sBlock was %sexpected to execute on queue [%s (%p)]" 0x10515fd20 <+84>: sub x0, x29, #0x18 0x10515fd24 <+88>: bl 0x10519cfc8 ; symbol stub for: asprintf 0x10515fd28 <+92>: ldur x19, [x29, #-0x18] 0x10515fd2c <+96>: str x19, [sp] 0x10515fd30 <+100>: adrp x0, 65 0x10515fd34 <+104>: add x0, x0, #0xf65 ; "%s" 0x10515fd38 <+108>: bl 0x1051986b0 ; _dispatch_log 0x10515fd3c <+112>: adrp x8, 98 0x10515fd40 <+116>: str x19, [x8, #0x268] -> 0x10515fd44 <+120>: brk #0x1 I have no idea which code is causing the error, so I don't even know what code to put in my question. I created a symbolic breakpoint with 'LayoutConstraints' in the Symbol field. It is never tripped. I get no purple warnings that says a line of code should not be in the main thread. I have no idea where to go from here. I don't ind anything when I do a search in the internet that is narrowed down to address my error. I am running the code on an iPhone 13 Pro Max device with iOS 16.5. I am using Xcode 14.3 on a Mac Pro running Ventura 13.4
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2
1.6k
Aug ’24
What files used by Xcode can I delete?
I ran out of disk space and I think I've come to the point that I need to delete files used by Xcode. Can I delete Simulator altogether? It doesn't look like I can run the latest Xcode without iOS 18 installed with it on my Mac Pro. Is there any way I can exclude iOS 18 support using the current Xcode? Would it be a good option to uninstall the latest Xcode and use a previous version of Xcode instead, since I'm not developing for iOS 18? Since I've been working on only macOS apps, is it possible for me to delete anything that has to do with developing for iOS?
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669
Nov ’24
save audio file in iOS 18 instead of iOS 12
I'm able to get text to speech to audio file using the following code for iOS 12 iPhone 8 to create a car file: audioFile = try AVAudioFile( forWriting: saveToURL, settings: pcmBuffer.format.settings, commonFormat: .pcmFormatInt16, interleaved: false) where pcmBuffer.format.settings is: [AVAudioFileTypeKey: kAudioFileMP3Type, AVSampleRateKey: 48000, AVEncoderBitRateKey: 128000, AVNumberOfChannelsKey: 2, AVFormatIDKey: kAudioFormatLinearPCM] However, this code does not work when I run the app in iOS 18 on iPhone 13 Pro Max. The audio file is created, but it doesn't sound right. It has a lot of static and it seems the speech is very low pitch. Can anyone give me a hint or an answer?
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139
Mar ’25