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Comment on GestureComponent bug on visionOS
That bug is not about drag gesture's minimumDistance, any gesture such as TapGesture() in GestureComponent() on visionOS would be failed. You can copy that line of code in your Xcode and you will see a warning on visionOS: Argument type 'DragGesture' does not conform to expected type 'Decoder'.
Topic: Spatial Computing SubTopic: General Tags:
Sep ’25
Comment on GestureComponent bug on visionOS
That bug is not about drag gesture's minimumDistance, any gesture such as TapGesture() in GestureComponent() on visionOS would be failed. You can copy that line of code in your Xcode and you will see a warning on visionOS: Argument type 'DragGesture' does not conform to expected type 'Decoder'.
Topic: Spatial Computing SubTopic: General Tags:
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Sep ’25
Comment on GestureComponent bug on visionOS
You can copy that line of code in your Xcode and you will see a warning on visionOS: Argument type 'DragGesture' does not conform to expected type 'Decoder'.
Topic: Spatial Computing SubTopic: General Tags:
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Sep ’25
Comment on How to break the progress of Entity.animate()
We don’t like that cost of convenience. So I think SwiftUI team should rewrite Entity.animate() to support animation blend and animation break like withAnimation() does.
Topic: Spatial Computing SubTopic: General Tags:
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Sep ’25
Comment on Does RealityKit support mesh based animation?
Maybe my expression is not clear, sorry. I have a .usd file, it's a mesh sequence like .abc 3D format, that means each frame it read a new mesh. RealityKit can play transform animations and joint animations. But seems like it can't play mesh sequence. Is there any way to do this? Thanks.
Topic: Spatial Computing SubTopic: General Tags:
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Aug ’25
Comment on Can't build old project on Xcode 26 beta5
Thanks for your reply, but my project doesn't have system ornament(I built my own). And I've tried comment whole HomeView, but still can't build, it shows stuck in RealityContent indexing.
Topic: Spatial Computing SubTopic: General Tags:
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Aug ’25
Comment on How to make device cross into portal world.
Yes, I want to physically walk into portal world BUT with my iPhone. I add a portal in ARView, I want to walk into it, but I couldn't.
Topic: Spatial Computing SubTopic: General Tags:
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Apr ’25
Comment on How to search location in global rather than in local?
Thanks for your suggestions, I've reported this issue from Feedback Assistant, here's the number: FB16136917
Topic: Spatial Computing SubTopic: General Tags:
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Dec ’24
Comment on How to search location in global rather than in local?
Thanks for your answer, but my question is: Is there any way to search location in global rather than in local when inside China mainland? I do need global location search for my weather app on Apple Vision Pro.
Topic: Spatial Computing SubTopic: General Tags:
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Dec ’24
Comment on SwiftUI [[stichable]] metal shader & CIFilter written in metal extern"C" can't work at the same time
Issue solved from Ceylo's answer. It's difficult to set build rules manually. And Apple provided a new way to make CIKernel function to be [[stitchable]],that is a convenient way but project have to be iOS 18, so sad.
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Sep ’24
Comment on PhotosPicker won't appear when it embedded in popover
Sorry for forgot to mention OS version, I test it in Vision OS 1.0, Xcode 15.2, it won't works.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jan ’24