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Reply to GameSaveSyncedDirectory.openDirectory() crashes in CloudDocs initUIApplicationWillResignActiveNotification
Hi Quinn, thanks for the quick reply. This is one from the simulator. This is the first iOS bug I've reported so I'm not sure what the fix proccess/timeline looks like for something like this? In the meantime, this is the workaround I'm using: private func warmUpMetadataQueries() { let query = NSMetadataQuery() query.searchScopes = [NSMetadataQueryUbiquitousDataScope] query.predicate = NSPredicate(value: true) query.start() query.stop() }Calling it once on app startup seems to prevent the crash, but I'm not sure if there are any caveats to this approach - maybe you could adivse. Best, Pablo
Topic: Graphics & Games SubTopic: General Tags:
1d
Reply to GameSaveSyncedDirectory.openDirectory() crashes in CloudDocs initUIApplicationWillResignActiveNotification
Hi Quinn, thanks for the quick reply. This is one from the simulator. This is the first iOS bug I've reported so I'm not sure what the fix proccess/timeline looks like for something like this? In the meantime, this is the workaround I'm using: private func warmUpMetadataQueries() { let query = NSMetadataQuery() query.searchScopes = [NSMetadataQueryUbiquitousDataScope] query.predicate = NSPredicate(value: true) query.start() query.stop() }Calling it once on app startup seems to prevent the crash, but I'm not sure if there are any caveats to this approach - maybe you could adivse. Best, Pablo
Topic: Graphics & Games SubTopic: General Tags:
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