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Reply to What are some examples of acceptable monetization options for the new MusicKit/Apple Music API?
Bump on this one . Does anyone have a concrete answer ? my thoughts are you can monetize your app in other ways , as long as access to the app and Apple Music integration is always free. the best example I have is RunKeeper. It’s a running training app that integrates with Apple Music. It’s free to use basic, but pro features will fetch you $15 a month. Both free and pro give you Apple Music access. Pro just has heaps of other app features that increase the experience for runners - like training plans. Also what about a game that costs money to get, but integrates with Apple Music so you can listen to your music while completing a certain level. would love a concrete response here !
Topic: Media Technologies SubTopic: General Tags:
Jun ’21