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Reply to error in Xcode File not found: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc/libarclite_iphonesimulator.a
Xcode 14 only supports building for a deployment target of iOS 11. libarclite was necessary for older OS versions, but is now obsolete. If you're encountering errors referring to this library, you should audit every target in your project for those that declare support for a minimum deployment target under iOS 11, and update them to at least iOS 11, or something more recent than that. I updated POD minimum deploymnet to 11.0 and it worked for me.
Jun ’23
Reply to Crash When Run app On Xcode15 Simulator
We are aslo facing same issue on xcode 15
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Mar ’24
Reply to error in Xcode File not found: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc/libarclite_iphonesimulator.a
I just updated POD minimum deploymnet to 11.0 and it worked for me.
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Jun ’23
Reply to error in Xcode File not found: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc/libarclite_iphonesimulator.a
Xcode 14 only supports building for a deployment target of iOS 11. libarclite was necessary for older OS versions, but is now obsolete. If you're encountering errors referring to this library, you should audit every target in your project for those that declare support for a minimum deployment target under iOS 11, and update them to at least iOS 11, or something more recent than that. I updated POD minimum deploymnet to 11.0 and it worked for me.
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Jun ’23
Reply to UIDevice.current.name is not accessible anymore in iOS 16?
Raise a request with apple support with the reason you want the device name. they will assign entitlement with bundle identifier. New profile can be used for device name in iOS 16.
Topic: Community SubTopic: Apple Developers Tags:
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Sep ’22