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Reply to [For simulator] How to build Swift packages as x86_64 in Xcode and M1 mac (Apple silicon) without using rosetta
I also have the same issue. The only temporary solution I've found is rebuilding all the package dependencies with xcodebuild for x86_64 in run script build phases, but that's far from ideal. I really hope that there will be an option for somehow setting the target architecture for the compilation of the packages also, at least when building for simulator.
Mar ’22
Reply to [For simulator] How to build Swift packages as x86_64 in Xcode and M1 mac (Apple silicon) without using rosetta
I also have the same issue. The only temporary solution I've found is rebuilding all the package dependencies with xcodebuild for x86_64 in run script build phases, but that's far from ideal. I really hope that there will be an option for somehow setting the target architecture for the compilation of the packages also, at least when building for simulator.
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Mar ’22