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Reply to XCode build fail when add Apple.GameKit plugin for Unity: Undefined symbol
This is my resolution: My folder Package -> Apple.GameKit -> Plugins is empty and I create new folder in Assets -> Apple.GameKit -> Plugins Goto folder download unityplugins-main and copy folder iOS in unityplugins-main/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Plugins. unityplugins-main is project download in here: https://github.com/apple/unityplugins
Aug ’23
Reply to No Apple plug-in library path found
I have found a solution. I need enable Run script: for install builds only
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Aug ’24
Reply to No Apple plug-in library path found
Facing the same issue, would appreciate any help!
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Aug ’24
Reply to GKLocalPlayer.Local.FetchItems() Task Error on Unity
I use unity 2022.3.7 and when build I get this issue: Failed to locate path for library: AppleCoreNative.framework. Is there any plans to fix this please?
Topic: Graphics & Games SubTopic: GameKit Tags:
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Aug ’23
Reply to XCode build fail when add Apple.GameKit plugin for Unity: Undefined symbol
This is my resolution: My folder Package -> Apple.GameKit -> Plugins is empty and I create new folder in Assets -> Apple.GameKit -> Plugins Goto folder download unityplugins-main and copy folder iOS in unityplugins-main/plug-ins/Apple.GameKit/Apple.GameKit_Unity/Assets/Apple.GameKit/Plugins. unityplugins-main is project download in here: https://github.com/apple/unityplugins
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Aug ’23