Hi, I think you misunderstood the situation. So, Elite Dangerous used to have a native Mac .app version but it was discontinued. Nowadays, they only maintain their Windows version of the game.
While I was testing out the Windows Version of the Game using Game Porting Toolkit's D3DMetal, I noticed that with GPTK's D3DMetal, it doesn't correctly free-up VRAM. For comparison, I tested the same game using the DXVK+MoltenVK and there wasn't any VRAM issues.
So, the resolution I am hoping for is a fix in the VRAM-freeing issue in Game Porting Toolkit's D3DMetal
Topic:
Graphics & Games
SubTopic:
Metal
Tags: