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Comment on Object Capture App Error
Thanks so much Brandon, your main.swift indeed does the job, previously however I like to use the options like to setup low or high noise, etc, those options seems to be missing after we get rid of this line? ./HelloPhotogrammetry -l low -f high -d full /Users/jimmygunawan/Downloads/XFRUIT ~/Desktop/XFRUIT.usdz
Topic: Spatial Computing SubTopic: ARKit Tags:
Jul ’21
Comment on USDZ Converter does not work with Blender GLB anymore
I checked every time there is new beta, and still not working. Maybe Apple needs to update Reality Converter app...
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Mar ’22
Comment on Object Capture App Error
Thanks for the update, this one seems to build without error, but no longer has 0-100% indicator like before.
Topic: Spatial Computing SubTopic: ARKit Tags:
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Jul ’21
Comment on Using the Reality Converter to convert an fbx file to usdz
I can confirm this is correct: 2019.5 Python Bindings works with MacOS Monterey and Reality Converter. No need to add path or anything. Apple needs to update Reality Converter to include Blendshapes and Video texture.
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Jul ’21
Comment on Object Capture App Error
Thanks so much Brandon, your main.swift indeed does the job, previously however I like to use the options like to setup low or high noise, etc, those options seems to be missing after we get rid of this line? ./HelloPhotogrammetry -l low -f high -d full /Users/jimmygunawan/Downloads/XFRUIT ~/Desktop/XFRUIT.usdz
Topic: Spatial Computing SubTopic: ARKit Tags:
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Jul ’21
Comment on HelloPhotogrammetry crashed on macos12.0
Should Apple perhaps make a newer version of Command-Line App example to see what changes so suddenly.
Topic: Graphics & Games SubTopic: General Tags:
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Jul ’21
Comment on Object Capture App Error
Maybe Apple needs to update the Command Line Object Capture example so we don't have all got confused by modifying the code. It's till does not work and brandonK212 code changing of lines 69-103 looks different on mine:
Topic: Spatial Computing SubTopic: ARKit Tags:
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Jun ’21