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Reply to Building a custom render pipeline with RealityKit
Strictly speaking, drawing content in an immersive environment in Windows is equivalent to the role played by UIViewRepresentable in a SwiftUI view as you mentioned. This is only because this usually cannot meet usage requirements.
Topic: Spatial Computing SubTopic: General Tags:
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Feb ’25
Reply to Blurred Background (RealityKit) Shader Graph Node not working on iOS/macOS
You may need to set the environment map to IBM. I'm not sure. You can try it.
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Jan ’25
Reply to withCheckedContinuation crashes on Xcode 16
@Cnordvik2 Did you find the cause of the problem, I had the same problem as well.
Topic: Programming Languages SubTopic: Swift Tags:
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Sep ’24
Reply to Tool terminated by signal 'Segmentation fault: 11'
I'm having the same issue, did you find a workaround?
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Aug ’24