I'm not sure if you're still at Apple, but I've been reading this chain and your tech notes, and I'm trying to understand what determines whether or not our app qualifies as "streaming audio."
From a technical standpoint, I'm trying to do exactly that.
We have a basic standalone watchOS app that, when you hold down the button in the app, takes the audio from your voice and (intends to) stream it to a server for transcription and further processing. Unfortunately we've been blocked by the inability to use websockets for this implementation and I'm looking for alternatives.
We have a custom server on our remote end that is intended to receive the audio stream.
Since we're trying to stream audio in this manner, how can we get access to the low-level networking functionality?
Topic:
App & System Services
SubTopic:
Core OS
Tags: