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Comment on Node becomes invisible when moving the camera
I don't think it has to do with clipping planes. I have zNear set at the default value and zFar set at a value that is high enough to display the node. I also tried to change the values but the problem persists. I think it has more to do with the geometry not being updated after the SCNAnimation, so the camera thinks that the node is outside the field of view.
Topic: Graphics & Games SubTopic: SceneKit Tags:
Jun ’22