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Navigation Stack Zoom Transition – Title Animation Issue
SwiftUI Navigation Stack Zoom Transition – Title Animation Issue (iOS 18) In the WWDC24 video "Enhance your UI animations and transitions", Apple demonstrates how the navigation stack title smoothly animates into the back button in the new view when using a zoom transition: NavigationLink { BraceletEditor(bracelet) .navigationTransitionStyle( .zoom( sourceID: bracelet.id, in: braceletList ) ) } label: { BraceletPreview(bracelet) } .matchedTransitionSource( id: bracelet.id, in: braceletList ) However, I cannot get this animation. Expected (from WWDC video): Actual (iOS 18 simulator): How can I get the original animation?
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533
Feb ’25
iPad and Apple Pencil Playground Submission
Your app playground must be built with and run on Swift Playgrounds 4.4 or later (requires iPadOS 16 or macOS 13.5, or later) or Xcode 15 on macOS 13.5, or later. You may incorporate the use of Apple Pencil. If I want to develop a playground for the iPad and Apple Pencil, am I limited to using Playgrounds on iPadOS to make it? Or could I also use Playgrounds on macOS and Xcode? If I use Xcode to make my iPad playground, should I select "Xcode" for "Which software should we use to run your app playground?" I assume so, as I used Xcode to make my app — but then it will be run in a simulator by the judges, which means they cannot use the Apple Pencil. I'm a little lost here. Any guidance is appreciated.
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942
Feb ’24
Navigation Stack Zoom Transition – Title Animation Issue
SwiftUI Navigation Stack Zoom Transition – Title Animation Issue (iOS 18) In the WWDC24 video "Enhance your UI animations and transitions", Apple demonstrates how the navigation stack title smoothly animates into the back button in the new view when using a zoom transition: NavigationLink { BraceletEditor(bracelet) .navigationTransitionStyle( .zoom( sourceID: bracelet.id, in: braceletList ) ) } label: { BraceletPreview(bracelet) } .matchedTransitionSource( id: bracelet.id, in: braceletList ) However, I cannot get this animation. Expected (from WWDC video): Actual (iOS 18 simulator): How can I get the original animation?
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533
Activity
Feb ’25
iPad and Apple Pencil Playground Submission
Your app playground must be built with and run on Swift Playgrounds 4.4 or later (requires iPadOS 16 or macOS 13.5, or later) or Xcode 15 on macOS 13.5, or later. You may incorporate the use of Apple Pencil. If I want to develop a playground for the iPad and Apple Pencil, am I limited to using Playgrounds on iPadOS to make it? Or could I also use Playgrounds on macOS and Xcode? If I use Xcode to make my iPad playground, should I select "Xcode" for "Which software should we use to run your app playground?" I assume so, as I used Xcode to make my app — but then it will be run in a simulator by the judges, which means they cannot use the Apple Pencil. I'm a little lost here. Any guidance is appreciated.
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942
Activity
Feb ’24
How to keep users from scaling or moving 3d models models in AR Quick Look?
Is there a way to lock in the model in place and also lock its size? I thinking for AR art it would make sense to do this.
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Aug ’22