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Reply to Animation not working using .reality
Alright, after around 30 minutes of searching, I found that I could just use Apple's "Reality Converter" to make the USDZ work. I had a character rigged to an armature with a simple animation. The USDZ exported from "Reality Converter" worked in "Reality Composer".
Topic: Graphics & Games SubTopic: General Tags:
Dec ’22
Reply to Troubleshooting Apple Vision Framework Errors
DetectFaceRectanglesRequest most likely is not supported on CPU and will therefore not run in the simulator. You need to run on the physical device. Similar post here.
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Feb ’25
Reply to Issues with using ClassifyImageRequest() on an Xcode simulator
@cheesenuggit What is your plan? I'm not sure how to approach this.
Topic: Machine Learning & AI SubTopic: General Tags:
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Feb ’25
Reply to Issues with using ClassifyImageRequest() on an Xcode simulator
+1 Wondering if the Swift Student Challenge judges will be able to use it. Do they run the projects on a physical device or in the simulator?
Topic: Machine Learning & AI SubTopic: General Tags:
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Feb ’25
Reply to Animation not working using .reality
Alright, after around 30 minutes of searching, I found that I could just use Apple's "Reality Converter" to make the USDZ work. I had a character rigged to an armature with a simple animation. The USDZ exported from "Reality Converter" worked in "Reality Composer".
Topic: Graphics & Games SubTopic: General Tags:
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Dec ’22