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IAP receipts in sandbox
Hello, I'm implementing IAP on iOS in Unreal Engine. So far, I'm testing consumable IAP products but struggle with validation. For now, I'm trying it within the sandbox environment. The flow is simple, query, purchase, validate, but... ...sometimes I get more than 1 validation receipt, and as you can see, more of the entries are with the same ItemId and as a result, I've got the result of Receipt already used I do not expect that for a consumable item, right? Every purchase should come with a unique receipt, or am I wrong? The question is if this is the expected behavior and if it's the domain of how "fake" purchases work within sandbox testing and I can assume, real-prod for money purchase, will provide us unique validation information.
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Apr ’23