Hey! I'm back. I created the repo here: https://github.com/armthethinker/AssetCatalogRealityKit-PossibleBug. There are some notes in the readme that describe the app a bit more. While prepping this, I think the visual error is coming from how the asset catalog is handling the normal map. Hope this helps you all – and I hope that you all can provide a bit of guidance in the future about the best ways to store textures for RealityKit in Xcode.
Topic:
Graphics & Games
SubTopic:
RealityKit
Tags: