lol. yeah, that was a while ago. thank you anyway, i will still look into that.
i ended up including ffmpeg into my game, a bit overkill but it worked. also had issues with race conditions while syncing multiple tracks.
not sure how i feel about saving to disk and then read. seems like there would be a lot of writing also how fast will the file be ready to play? does the full file need to covert before access? some songs are multi tracks with up to 8 tracks.
Topic:
Graphics & Games
SubTopic:
SceneKit
Tags: