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How to show AirPlay menu for SystemMusicPlayer in SwiftUI
Hi all, I am trying to understand how to show the AirPlay menu in SwiftUI. My goal is to show the AirPlay menu, the same one displayed in the music app, but programmatically from a SwiftUI Button. I was able to display the AirPlay menu using UIViewRepresentable and MPVolumeView, but that does not show the currently active AirPlay speakers (no checkmarks). So how can I: Show the AirPlay button from a custom SwiftUI button? Show the same AirPlay menu as the one in the Music app, with preselected active speaker?
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2.2k
Nov ’21
How to get recommendations based on multiple tracks?
Hello, I am trying to get recommendations based on the identifier of multiple tracks. But I am unable to get any results Here is the code I have used to try to get recommendations based on one album let dataRequest = MusicDataRequest(urlRequest: URLRequest(url: URL(string: "https://api.music.apple.com/v1/me/recommendations/1571344275")!)) let dataResponse = try await dataRequest.response() For this I am getting the response: Failed to perform MusicDataRequest.Context(   url: https://api.music.apple.com/v1/me/recommendations/1571344275,   currentRetryCounts: [.other: 1] ) with MusicDataRequest.Error(   status: 404,   code: 40400,   title: "Resource Not Found",   detailText: "Resource with requested id was not found", I have tried used the identifier of songs/albums, to no success. What am I doing wrong?
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1.9k
Dec ’21
PlayParameters in iOS 16 breaks backwards compatibility with iOS 15
Hi Apple Engineers, I noticed in iOS 16, PlayParameters which part of every Track that has been added/downloaded to the library, now includes two new properties isLibrary & musicKit_persistentID . Unfortunately, these create backward compatibility error when trying to decode the Track object on iOS 15. I make collaborative playlist app, which stores the Track added by User A which now includes the unique identifier for the locally downloaded file, when attempted to be played by User B won't play any music due to mismatching identifiers (even when everyone is on iOS 16). This essentially breaks the entire functionality of my app due to these new properties. Steps: Store a Track (which has been added to library) as a JSON object from iOS 16 Decode the JSON on iOS 15 Expected Results: New PlayParameters variables should be optional, to support backwards compatibility with iOS 15 and to support collaborative uses cases. Actual Results: New PlayParameters automatically include two new values that cause decoding errors. I request that at least for an option to ignore the new properties in the PlayParameters in iOS 16. Here is my feedback: FB11362589
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1.7k
Aug ’22
Setting ShuffleMode for ApplicationMusicPlayer no longer works in iOS 16.1 & 16.2
Hi Apple Engineers, I am reporting an issue in iOS 16.1 and iOS 16.2 beta 3 where setting the shuffleMode for ApplicationMusicPlayer is no longer working Here is the code: let player = ApplicationMusicPlayer.shared let tracks = [Tracks] player.queue = ApplicationMusicPlayer.Queue(for: tracks) player.state.shuffleMode = .songs Task.init { try await player.play() } I tested the same code on iOS 15 and it works as expected. Here is the related ticket: FB11840279
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767
Dec ’22
How to make navigation bar color clear per view?
Hi there, I would like to make the navigation bar clear in my view. Currently I am using the init() method to achieve this: UINavigationBar.appearance().setBackgroundImage(UIImage(), for: UIBarMetrics.default) UINavigationBar.appearance().shadowImage = UIImage() UINavigationBar.appearance().isTranslucent = true UINavigationBar.appearance().tintColor = .clear UINavigationBar.appearance().backgroundColor = .clear But this makes the navigation bar clear app-wide. How can I make the navigation bar clear for specific view and ensure that view navigating to other views/popping modal they are returned to the default values? P.S I tried using the onAppear method and that doesn't do anything.
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539
Sep ’21
Artwork of Track is not displayed correctly when used within Button in iOS 16.1 & 16.2
Hi Apple Engineers, I am reporting a issue that has surfaced in iOS 16.1 and iOS 16.2 beta, where when you have a long list of Tracks that are in the label of a Buttons, they are are displayed correctly. They appear intermittently, after you scroll they disappear (placeholder is shown) and it required a state change to display the final artwork correctly Here is code: let tracks = [Track] //With Issue List(tracks) { track in Button { //ACTION BLOCL } label: { if let artwork = track.artwork { ArtworkImage(artwork: artwork, width: 50, height: 50) } else { PlaceholderView() } } } //Without Issue List(tracks) { track in if let artwork = track.artwork { ArtworkImage(artwork: artwork, width: 50, height: 50) } else { PlaceholderView() } } Same code works correctly on iOS 15 and also when ArtworkImage is not used inside a button. Here is the related ticket: FB11840336
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960
Dec ’22