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Change anchorpoint of NSView without layer
Hi, Is it possible to change the anchorpoint of NSView if I don't use layer? If not how can I use layer and still draw my notch? import Cocoa import Combine class NotchView: NSView { private var mouseDownSubject = PassthroughSubject<NSPoint, Never>() var mouseDownPublisher: AnyPublisher<NSPoint, Never> { return mouseDownSubject.eraseToAnyPublisher() } //Draw notch override func draw(_ dirtyRect: NSRect) { super.draw(dirtyRect) drawNotch() } func drawNotch () { let size = self.frame.size let r: CGFloat = 16.0 let gap: CGFloat = 1.0 let notch = NSBezierPath() notch.move(to: NSPoint(x: 0.0, y: size.height)) notch.curve(to: NSPoint(x: r, y: size.height - r), controlPoint1: NSPoint(x: r - gap, y: size.height), controlPoint2: NSPoint(x: r, y: size.height - gap)) notch.line(to: NSPoint(x: r, y: r)) notch.curve(to: NSPoint(x: 2 * r, y: 0.0), controlPoint1: NSPoint(x: r, y: gap), controlPoint2: NSPoint(x: r + gap, y: 0.0)) notch.line(to: NSPoint(x: size.width - 2 * r, y: 0.0)) notch.curve(to: NSPoint(x: size.width - r, y: r), controlPoint1: NSPoint(x: size.width - r - gap, y: 0.0), controlPoint2: NSPoint(x: size.width - r, y: gap)) notch.line(to: NSPoint(x: size.width - r, y: size.height - r)) notch.curve(to: NSPoint(x: size.width, y: size.height), controlPoint1: NSPoint(x: size.width - r, y: size.height - gap), controlPoint2: NSPoint(x: size.width - r + gap, y: size.height)) notch.close() NSColor.systemPink.setFill() //change to black to see the notch notch.fill() } //Tap with mouse override func mouseDown(with event: NSEvent) { super.mouseDown(with: event) //move notch to top mouseDownSubject.send(event.locationInWindow) } }
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577
Jul ’23
NSWindow not release memory
Hi, How can I release my NSWindow manually? when the user tap on red close button? @objc func windowWillClose() { // Handle the window closing event here // You can perform any necessary cleanup or ask the user for confirmation // Return true to allow the window to close _window?.contentViewController = nil _window?.delegate = nil _window = nil NotificationCenter.default.removeObserver(self, name: NSWindow.willCloseNotification, object: nil) } //Settings cell tap @objc func settingsItemClicked () { //_window:NSWindow? NotificationCenter.default.addObserver(self, selector: #selector(windowWillClose), name: NSWindow.willCloseNotification, object:_window) if _window?.isVisible == false { // Load the view controller from the storyboard let storyboard = NSStoryboard(name: "Main", bundle: nil) guard let ViewController = storyboard.instantiateController(withIdentifier: "SettingsViewController") as? SettingsViewController else { fatalError("Unable to instantiate SettingsViewController from storyboard.") } // _window.delegate = self // Set the view controller as the content view controller of the window _window?.contentViewController = ViewController _window?.isReleasedWhenClosed = false _window?.hidesOnDeactivate = true // Set the window's title _window?.title = "DynamicLake" // Show the window _window?.makeKeyAndOrderFront(self) }else{ print("The settings view is already open") } }
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1.2k
Aug ’23
Resize NSProgressIndicator
Hi, How is it possible to make NSProgressIndicator smaller ? When I use style property the thickness is also change This is the size that I want (it's from Xcode) it's with regular size style but it's smaller in size And this is my attempt
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486
Feb ’24
IBAction not work with scrollview
Hi, I'm using NSSplitViewController and once I load a viewcontroller with scrollview the IBActions of NSSwitch,NSButtons etc not work after I added the scrollview How can I fix it? import Foundation //Categories Protocal delegate protocol CategoriesViewControllerDelegate: AnyObject { func didSelectCategory(category: String) } class DetailViewController:NSViewController, NSOutlineViewDataSource, CategoriesViewControllerDelegate { weak var delegate: CategoriesViewControllerDelegate? override func viewDidLoad() { // Other setup code... detViewController = self loadViewControllerWithScrollView(GeneralSettingsViewController.self, storyboardIdentifier: "GeneralSettingsViewController", originalViewController: self) } func didSelectCategory(category: String) { // Handle the selected category in DetailViewController print("Selected category: \(category)") // Load the corresponding view controller or perform any other actions switch category { case "General": // Load GeneralSettingsViewController // Example: self.replaceCurrentViewController(with: GeneralSettingsViewController()) print("Load GeneralSettingsViewController") loadViewControllerWithScrollView(GeneralSettingsViewController.self, storyboardIdentifier: "GeneralSettingsViewController", originalViewController: self) case "DynaMusiX": // Load DynaMusicSettingsViewController // Example: self.replaceCurrentViewController(with: DynaMusicSettingsViewController()) print("Load DynaMusicSettingsViewController") loadViewControllerWithScrollView(DynaMusicSettingsViewController.self, storyboardIdentifier: "DynaMusicSettingsViewController", originalViewController: self) case "DynaGlance": // Load DynaGlanceSettingsViewController // Example: self.replaceCurrentViewController(with: DynaGlanceSettingsViewController()) print("Load DynaGlanceSettingsViewController") loadViewControllerWithScrollView(DynaGlanceSettingsViewController.self, storyboardIdentifier: "DynaGlanceSettingsViewController", originalViewController: self) default: break } } } //Load viewcontroller with scrollview func loadViewControllerWithScrollView<T: NSViewController>(_ viewControllerType: T.Type, storyboardIdentifier: String, originalViewController: NSViewController) { let storyboard = NSStoryboard(name: NSStoryboard.Name("Main"), bundle: nil) let newViewController = storyboard.instantiateController(withIdentifier: NSStoryboard.SceneIdentifier(storyboardIdentifier)) as! T // Remove existing child view controllers for childVC in originalViewController.children { childVC.removeFromParent() childVC.view.removeFromSuperview() } // Wrap the new view controller's view in a scroll view let scrollView = NSScrollView() scrollView.documentView = newViewController.view scrollView.autoresizingMask = [.width, .height] scrollView.hasVerticalScroller = true scrollView.hasHorizontalScroller = false scrollView.contentView.scroll(to: NSPoint(x: 0, y: newViewController.view.frame.height)) scrollView.translatesAutoresizingMaskIntoConstraints = true // Set user interaction for the content view inside the scroll view scrollView.documentView?.translatesAutoresizingMaskIntoConstraints = true scrollView.documentView?.needsLayout = true // Add the scroll view as a subview of the original view controller originalViewController.view.addSubview(scrollView) scrollView.frame = originalViewController.view.bounds scrollView.layer?.zPosition = -1 } t
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478
Feb ’24