Hi,
Is it possible to change the anchorpoint of NSView if I don't use layer?
If not how can I use layer and still draw my notch?
import Cocoa
import Combine
class NotchView: NSView {
private var mouseDownSubject = PassthroughSubject<NSPoint, Never>()
var mouseDownPublisher: AnyPublisher<NSPoint, Never> {
return mouseDownSubject.eraseToAnyPublisher()
}
//Draw notch
override func draw(_ dirtyRect: NSRect) {
super.draw(dirtyRect)
drawNotch()
}
func drawNotch () {
let size = self.frame.size
let r: CGFloat = 16.0
let gap: CGFloat = 1.0
let notch = NSBezierPath()
notch.move(to: NSPoint(x: 0.0, y: size.height))
notch.curve(to: NSPoint(x: r, y: size.height - r),
controlPoint1: NSPoint(x: r - gap, y: size.height),
controlPoint2: NSPoint(x: r, y: size.height - gap))
notch.line(to: NSPoint(x: r, y: r))
notch.curve(to: NSPoint(x: 2 * r, y: 0.0),
controlPoint1: NSPoint(x: r, y: gap),
controlPoint2: NSPoint(x: r + gap, y: 0.0))
notch.line(to: NSPoint(x: size.width - 2 * r, y: 0.0))
notch.curve(to: NSPoint(x: size.width - r, y: r),
controlPoint1: NSPoint(x: size.width - r - gap, y: 0.0),
controlPoint2: NSPoint(x: size.width - r, y: gap))
notch.line(to: NSPoint(x: size.width - r, y: size.height - r))
notch.curve(to: NSPoint(x: size.width, y: size.height),
controlPoint1: NSPoint(x: size.width - r, y: size.height - gap),
controlPoint2: NSPoint(x: size.width - r + gap, y: size.height))
notch.close()
NSColor.systemPink.setFill() //change to black to see the notch
notch.fill()
}
//Tap with mouse
override func mouseDown(with event: NSEvent) {
super.mouseDown(with: event)
//move notch to top
mouseDownSubject.send(event.locationInWindow)
}
}
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Hi,
Is it possible to turn on airplane mode on watchOS using swift? or possible to know the state of airplane mode?
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Hi,
How can I release my NSWindow manually? when the user tap on red close button?
@objc func windowWillClose() {
// Handle the window closing event here
// You can perform any necessary cleanup or ask the user for confirmation
// Return true to allow the window to close
_window?.contentViewController = nil
_window?.delegate = nil
_window = nil
NotificationCenter.default.removeObserver(self, name: NSWindow.willCloseNotification, object: nil)
}
//Settings cell tap
@objc func settingsItemClicked () {
//_window:NSWindow?
NotificationCenter.default.addObserver(self, selector: #selector(windowWillClose), name: NSWindow.willCloseNotification, object:_window)
if _window?.isVisible == false {
// Load the view controller from the storyboard
let storyboard = NSStoryboard(name: "Main", bundle: nil)
guard let ViewController = storyboard.instantiateController(withIdentifier: "SettingsViewController") as? SettingsViewController else {
fatalError("Unable to instantiate SettingsViewController from storyboard.")
}
// _window.delegate = self
// Set the view controller as the content view controller of the window
_window?.contentViewController = ViewController
_window?.isReleasedWhenClosed = false
_window?.hidesOnDeactivate = true
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_window?.title = "DynamicLake"
// Show the window
_window?.makeKeyAndOrderFront(self)
}else{
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}
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[Animation:](https://dribbble.com/shots/4247369-Loading-notch
/)
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I'm using NSSplitViewController and once I load a viewcontroller with scrollview the IBActions of NSSwitch,NSButtons etc not work after I added the scrollview
How can I fix it?
import Foundation
//Categories Protocal delegate
protocol CategoriesViewControllerDelegate: AnyObject {
func didSelectCategory(category: String)
}
class DetailViewController:NSViewController, NSOutlineViewDataSource, CategoriesViewControllerDelegate {
weak var delegate: CategoriesViewControllerDelegate?
override func viewDidLoad() {
// Other setup code...
detViewController = self
loadViewControllerWithScrollView(GeneralSettingsViewController.self, storyboardIdentifier: "GeneralSettingsViewController", originalViewController: self)
}
func didSelectCategory(category: String) {
// Handle the selected category in DetailViewController
print("Selected category: \(category)")
// Load the corresponding view controller or perform any other actions
switch category {
case "General":
// Load GeneralSettingsViewController
// Example: self.replaceCurrentViewController(with: GeneralSettingsViewController())
print("Load GeneralSettingsViewController")
loadViewControllerWithScrollView(GeneralSettingsViewController.self, storyboardIdentifier: "GeneralSettingsViewController", originalViewController: self)
case "DynaMusiX":
// Load DynaMusicSettingsViewController
// Example: self.replaceCurrentViewController(with: DynaMusicSettingsViewController())
print("Load DynaMusicSettingsViewController")
loadViewControllerWithScrollView(DynaMusicSettingsViewController.self, storyboardIdentifier: "DynaMusicSettingsViewController", originalViewController: self)
case "DynaGlance":
// Load DynaGlanceSettingsViewController
// Example: self.replaceCurrentViewController(with: DynaGlanceSettingsViewController())
print("Load DynaGlanceSettingsViewController")
loadViewControllerWithScrollView(DynaGlanceSettingsViewController.self, storyboardIdentifier: "DynaGlanceSettingsViewController", originalViewController: self)
default:
break
}
}
}
//Load viewcontroller with scrollview
func loadViewControllerWithScrollView<T: NSViewController>(_ viewControllerType: T.Type, storyboardIdentifier: String, originalViewController: NSViewController) {
let storyboard = NSStoryboard(name: NSStoryboard.Name("Main"), bundle: nil)
let newViewController = storyboard.instantiateController(withIdentifier: NSStoryboard.SceneIdentifier(storyboardIdentifier)) as! T
// Remove existing child view controllers
for childVC in originalViewController.children {
childVC.removeFromParent()
childVC.view.removeFromSuperview()
}
// Wrap the new view controller's view in a scroll view
let scrollView = NSScrollView()
scrollView.documentView = newViewController.view
scrollView.autoresizingMask = [.width, .height]
scrollView.hasVerticalScroller = true
scrollView.hasHorizontalScroller = false
scrollView.contentView.scroll(to: NSPoint(x: 0, y: newViewController.view.frame.height))
scrollView.translatesAutoresizingMaskIntoConstraints = true
// Set user interaction for the content view inside the scroll view
scrollView.documentView?.translatesAutoresizingMaskIntoConstraints = true
scrollView.documentView?.needsLayout = true
// Add the scroll view as a subview of the original view controller
originalViewController.view.addSubview(scrollView)
scrollView.frame = originalViewController.view.bounds
scrollView.layer?.zPosition = -1
}
t
Hi,
How can I improve the CPU usage of my auto scrolling text (horizontal)? Currently I use very short timer
Thank you
Code: https://codeshare.io/Q8A1JJ
REMOVED
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