I am using my real device and the Xcode Preview which works pretty fine. I do not want to show an empty canvas pane all the time. But when hiding the canvas, the preview pauses. I tried the refresh shortkey (OPT + CMD + P), too, while canvas is invisible.
Why must the canvas be visible even there is no content besides "Previewing on iPhone from..." Info?
I hope there is a workaround to hide the canvas while pushing to real devices.
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Activity
Hey, meanwhile it's a great thing to program apps on the iPad and to be able to load them into the App Store Connect and the App Store.
What about localization in the meantime? When I open the folder en.lproj in sample apps from XCode, then there are two files stored in it:
Glossary.plist (XML) and
Localizable.strings (binary)
Is it correct that XCode creates binary files from the strings? Otherwise, Swift Playgrounds already offers localization in the localized learning content, but i guess the binary files can only be created in XCode?