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Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
I am getting the same results. This is from the physical iPhone 17 Pro Max running iOS 26.4.2 I was never prompted contacts permissions, and it automatically set my access to limited (I believe this what I last set to on my app with the bundle id) This is from the iPhone 17 Pro Max simulator I can press request access on the simulator and it will show the permissions while the physical iPhone 17 Pro Max never sees the request button
Topic: Privacy & Security SubTopic: General Tags:
Apr ’26
Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
I am unable to wipe the devices. However I am able to provide more details on the devices used. I shouldn't have said 16 series and up due to not being able to test the non pros and the non-pro maxes. These are devices that used the same version of the app. The devices that did not prompt for the contacts permissions: iPhone 17 Pro Max [iOS 26.4.1 and iOS 26.4.2] (Had the app previous install, built locally, Testflight, and Appstore) iPhone 16 Pro Max [iOS 26.3.1] (Also had the app previously installed) iPhone 16 Pro Max [iOS 26.3.1] (Never had the app installed before, downloaded from Appstore) The phones we tested on that worked iPhone 12 Mini [iOS 26.4.1] iPhone 13 Mini [iOS 26.3.1] iPhone 15 Pro Max [iOS 26.3.1] iPhone 13 [iOS 26.3]
Topic: Privacy & Security SubTopic: General Tags:
Apr ’26
Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
Yeah I have a different bundle id for each environment, to allow a few users to have all three apps on the phone at the same time. I check to see if it was an environment issue by changing my dev bundle id to my prod bundle id to make sure it had the same settings. And then my dev stopped prompting for contacts too. It seems just to be based on the bundle id The prod debug and release builds works on every iPhone 15 series and below. The prod works on all the iPhone simulators. It just doesn't work on physical devices for iPhone 16 series and up
Topic: Privacy & Security SubTopic: General Tags:
Apr ’26
Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
Hi, Here is my id for my feedback report FB22659312 I want to say thank you for looking into this
Topic: Privacy & Security SubTopic: General Tags:
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Apr ’26
Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
I am getting the same results. This is from the physical iPhone 17 Pro Max running iOS 26.4.2 I was never prompted contacts permissions, and it automatically set my access to limited (I believe this what I last set to on my app with the bundle id) This is from the iPhone 17 Pro Max simulator I can press request access on the simulator and it will show the permissions while the physical iPhone 17 Pro Max never sees the request button
Topic: Privacy & Security SubTopic: General Tags:
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Apr ’26
Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
I am unable to wipe the devices. However I am able to provide more details on the devices used. I shouldn't have said 16 series and up due to not being able to test the non pros and the non-pro maxes. These are devices that used the same version of the app. The devices that did not prompt for the contacts permissions: iPhone 17 Pro Max [iOS 26.4.1 and iOS 26.4.2] (Had the app previous install, built locally, Testflight, and Appstore) iPhone 16 Pro Max [iOS 26.3.1] (Also had the app previously installed) iPhone 16 Pro Max [iOS 26.3.1] (Never had the app installed before, downloaded from Appstore) The phones we tested on that worked iPhone 12 Mini [iOS 26.4.1] iPhone 13 Mini [iOS 26.3.1] iPhone 15 Pro Max [iOS 26.3.1] iPhone 13 [iOS 26.3]
Topic: Privacy & Security SubTopic: General Tags:
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Apr ’26
Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
Yeah I have a different bundle id for each environment, to allow a few users to have all three apps on the phone at the same time. I check to see if it was an environment issue by changing my dev bundle id to my prod bundle id to make sure it had the same settings. And then my dev stopped prompting for contacts too. It seems just to be based on the bundle id The prod debug and release builds works on every iPhone 15 series and below. The prod works on all the iPhone simulators. It just doesn't work on physical devices for iPhone 16 series and up
Topic: Privacy & Security SubTopic: General Tags:
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Apr ’26